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-   -   Question about magic resistance (http://forum.shrapnelgames.com/showthread.php?t=21579)

Yvelina November 6th, 2004 07:12 PM

Question about magic resistance
 
I was looking at the magic resistance of my prophet in Zombie's game, and here is what is listed (the attached file has a snapshot)

Basic magic resistance: 18
Dominion bonus: +1
Magic scale: -1
Blessed: + 2
Current magic resistance: 19

Anyone know where the missing point of magic resistance is? His equipment consists of a wraith sword, an amulet of luck, and a ring of fire immunity.

archaeolept November 6th, 2004 07:18 PM

Re: Question about magic resistance
 
firstly, i often find these things don't quite add up http://forum.shrapnelgames.com/images/smilies/wink.gif

especially w/ prophets/pretenders.

but actually the problem is in the reverse direction - you don't have 1 too few pts of MR, but 1 too many http://forum.shrapnelgames.com/images/smilies/laugh.gif

since the bless effect isn't supposed to increase MR past 18...

Nagot Gick Fel November 6th, 2004 08:55 PM

Re: Question about magic resistance
 
Quote:

archaeolept said:
but actually the problem is in the reverse direction - you don't have 1 too few pts of MR, but 1 too many http://forum.shrapnelgames.com/images/smilies/laugh.gif

since the bless effect isn't supposed to increase MR past 18...

When there are capped bonus terms in a formula, it makes sense to subtract the maluses first, then add the capped bonuses, then add the uncapped bonuses. So:

18
- 1 (magic scale) = 17
+ 2 (blessed, max 18) = 18
+ 1 (dominion bonus) = 19

archaeolept November 6th, 2004 09:05 PM

Re: Question about magic resistance
 
yes. though why that way makes more sense than any other, i have no idea ;p

Nagot Gick Fel November 6th, 2004 10:17 PM

Re: Question about magic resistance
 
Quote:

archaeolept said:
why that way makes more sense than any other, i have no idea ;p

Fairness. In the above example, assume the base MR is

14-15-16-17-18

Using the default formula, the final MR would be:

16-17-18-19-19 (1)
+2 +2 +2 +2 +1

If you add the capped bonus first or Last, you'd get:

16-17-18-18-18 (2)
+2 +2 +2 +1 +0

If you subtract maluses Last, you'd get:

16-17-17-17-18 (3)
+2 +2 +1 +0 +0

Which one looks fairest to you?

Chazar November 8th, 2004 04:46 AM

Re: Question about magic resistance
 
Which other bonuses are also capped in dom2?

Nagot Gick Fel November 8th, 2004 07:57 AM

Re: Question about magic resistance
 
Quote:

Chazar said:
Which other bonuses are also capped in dom2?

Protection is capped at 40, although it's a capped value rather than a capped bonus. I don't know any other.


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