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Re: Is there a way...
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by DaveMan:
I'm trying to make a racial trait that gives you access to technology from the trait but none of the regular technology <HR></BLOCKQUOTE> As far as i know, the only way to do this kind of thing is to create new racial trait that contains all the 'ordinary' techs. So if you do not choose this 'ordinary' tech trait you cannot research any of the 'ordinary' techs. Unfortunately the restricted traits options in the racialtraits file appear not to work, atleast i cant get them to work. So atm you cannot make it so that if you take this 'nanotech' trait it would prevent you from choosing the 'ordinary' tech trait. |
Is there a way...
I'm trying to make a racial trait that gives you access to technology from the trait but none of the regular technology (This would also be useful for my Nano-Technology).
This way, the game would be more interresting and maybe more challenging. Thanks, Any help is appreciated. ------------------ David, Emperor of the Konyan Empire [This message has been edited by DaveMan (edited 02 March 2001).] |
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