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GEO is BACK!
Let me see how I can phrase this:
"Slynky, dude, could you give me some practice (and if you feel benevelont, let me win?" LOL.... Talking about getting your *** kicked! Well, Geo's doing one of those "martial art" things where he rips your heart out with a deft and skilled hand maneuver and then shows it to you while you are still alive. To Geo: You have played a masterful game and I have few doubts that I shall prevail. Though it wasn't a rated game, I think it should be and I'll treat it as such. You REALLY earned it! Methinks Geo is ready to make his own mark on the "HILL". GOOD game, dude! I never mind losing to skilled play. |
Re: GEO is BACK!
*Blush* http://forum.shrapnelgames.com/images/smilies/happy.gif
I got lucky. As usual it comes down to who manages to execute their plan first. This time I beat you to the punch by a couple turns. It's been fun though. First time in a game I've ever really had the feel for how to use these warp openers. |
Re: GEO is BACK!
LOL...not one warp opener. Or not, two. But FIVE!
Damned fine game, my friend! PS: I don't think you need practice. |
Re: GEO is BACK!
Welcome to the club Geo! If nothing else, you have comforted me in my own similar strategy, which impressively backfired against Primitive; but the problem was the execution here, and not the idea itself.
Perhaps I shouldn't have been so eager to get even with you. *Starts making a run for cover* http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: GEO is BACK!
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Re: GEO is BACK!
Yeah, I guess you are right. BUT, seeing the message, "warp point opened", so often, I got confused (and miscounted).
The only thing I got right in this game was that it would end within 20 turns of our discussion. |
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