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Fools Lament III (modded) - Started, v2.15!
3rd in the series recruiting now! Should be a corker!
Details: www.soapyfrog.net/dom2/foolslament3.htm The intent of this mod is to enhance armies, both magical and mundane and to reduce the role of the super combatant. This mod also attempts to address some of the spells that considered by many to be highly efficient. It also reduces the effectiveness of some of the hoarding strategies which are commonly employed. We're playing on the Peter Ebbesen modded Wars of Orania "Nasty Edition" map, with some slight modfications. We are shooting for a full house for maximum carnage... failing that excess slots will be filled with moderate or hard AI depending on how many. Game Settings: Indep Strength: 9 Research: very hard Magic Site Freq: 50 Hall of Fame: 15 Graphs: off Renaming: allowed Victory: Standard I want to try graphs off to see how it affects the political dynamic and reward diligent scouting. We'll be playing with a little less gem sites than the Last one, but the house restrictions we used are now dropped, in favour of the mod which should seriously curtail hoarding. Current Player List: Jotunheim - Soapyfrog Pangaea - Nappa Man - baboune Tien Chi - Legacyspy Ermor - anatoli11 Acrosephele - rex_havok Marignon - Crash Caelum - odd_enuf Abysia - Jurri Ulm - Knudsen Pythium - Cohen Mictlan - Bluebird Ryleh - ckfnpku Vanheim - Yossar Matchaka - The Panther Ctis - Jarkko Atlantis - Reverend Zombie Full House! *** Note: Dec. 7th 2004 *** I have updated the test mod to include Zen's latest changes to the spell and pretender conceptual balance mods. If you have already made and uploaded a pretender, you will have to recreate him with the new mod file enabled. Direct link to the mod here: www.soapyfrog.net/dom2/testmod16090.dm *** Note: Dec. 20th 2004 *** Server upgraded to v2.15. |
Re: Fools Lament III (modded) - Recruiting Now!
I have claimed Jotunheim. Nappa has claimed first dibs on Pangaea.
Remember when designing a pretender you must enable the correct mod in your preferences. Please claim your spot in this thread before uploading, and DO NOT hit "Start Game" after uploading! Thank you http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: Fools Lament III (modded) - Recruiting Now!
I will join as Man.
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Re: Fools Lament III (modded) - Recruiting Now!
If you dont mind a newb, I would like to take T'ien Ch'i
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Re: Fools Lament III (modded) - Recruiting Now!
I'd like Ermor this time around (liked their lands so much Last game, I thought I would buy the house rather than renting!)
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Re: Fools Lament III (modded) - Recruiting Now!
i would like to try r'yleh
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Re: Fools Lament III (modded) - Recruiting Now!
I would like to try Marignon if that nation is still available.
Thanks, Crash. |
Re: Fools Lament III (modded) - Recruiting Now!
is this PBM or on a server?
if it's on a server i'll take caelum also, a couple other things, on the versin of ONE your using, as much as i like htat map there are a couple of problems with it, first with ulm, if you take iron faith or black forest you lose of the magic sites in ulm's capital, with man, the hama drayad man starts with has no home province, so it dies in 3 turns. Finally, i don't htink its possible to modify the spell research. As for the mod, i couldn't dl it from the site listed |
Re: Fools Lament III (modded) - Recruiting Now!
One might also note that with the mod Pangaea has an additional 5 nature gem income via the treelord and Mictlan an additional 3 blood slaves income via the FoB.
Anyway, I might try Atlantis. |
Re: Fools Lament III (modded) - Recruiting Now!
I'd like to give Ulm a shot, if you are still recruiting
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