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Heat scale effects
Has the heat scale effect on undead and devil units?
And what is precisely the effect on "normal" units? Thanks |
Re: Heat scale effects
Devils and arch-devils do not care - they are fire creatures, I guess.
Ice devils suffer from a variety of penalties on armour, attack, defense, etc. Undead do not seem to mind, at least none of the ones I have as Abysia do. Normal units get tired more easily - they lose two additional fatigue per turn. I am not sure whether they do so every turn, or only on turns they do something that actually increases fatigue, like attacking or spellcasting. Something I have noticed, although I am unsure whether it is a bug or a feature is that even when a commander makes himself fire/cold immune, he still gets the temperature related fatigue effects. |
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