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modding-command-wish?
Does it makes sense to wish for a new modding command? (Seems odd that there are no more wishlists for Dom2-patches, but only for Dom3 around.)
I would like to see a mod-command that allows the altering of the experience level benefits! Something that allows me to mod the game to add +2HP at every level and not just +1HP at level 4. (Also see my whining about experience in this thread. http://forum.shrapnelgames.com/images/smilies/wink.gif I like the concept of veteran units, which I am somewhat missing in Dom2.) |
Re: modding-command-wish?
I don't know if it would be easier to just add new commands for these, but it crossed my mind they might be done using the existing stat commands for #experience...
#stat X would be +1 stat every X levels #str 2 would be +2 strength every level #stat -X would be +X hits every level. #att -3 would be +3 hits every level This way, #experience #hp -2 #att -2 #def 1 #str 2 #enc 3 #end would mod every star to give 2 to att and hits, def to increase by 1 every level, str by 1 every 2 levels and enc to increase by 1 every 3 levels. It would be much more user-friendly if #commands asking for numeric value would accept +X and -X, so that #hp +2 would increase unit's current hitpoints by two. But this is probably a wish for DomIII modding. |
Re: modding-command-wish?
Actually, I posted a thread here about 10 posts down asking about mod commands in patches. Heh, I guess the topic was badly chosen, dunno.
Also, I was out of the dom2 scene for about 5 months (becoming a parent sure changes things...), but had previously posted a lot about new effects that experience can have on units --- see my wishlist posts. (But maybe I just phrase everything poorly...) |
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