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unit-tgas backwards?
At the rate of one unit per month I am completing .tgas for the units of my mod -- yet they appear "backwards" in-game! When recruited, they face the right direction ("facing" towards the right of the screen, or "forwards"), and that is how they look in their little portrait screen too. But in-battle, they are turned around, facing the wrong direction, running ***-backwards towards the enemy. If I use the command which mirrors the image in my Paint program, they run the right way in-battle, but face the wrong way in recruitment/troop placement. WHich would you choose? Or is there a way to end the silliness?
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Re: unit-tgas backwards?
Shouldn't troops face left in the recruitment? Troop sprites are facing left in general. Only attackers face rigth IIRC.
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Re: unit-tgas backwards?
Hey thanks! So I am right in "mirroring" that image? Thanks a lot, I am graphically challenged...
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