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-   -   More Ways to Encourage recruiting National Troops (http://forum.shrapnelgames.com/showthread.php?t=22711)

tinkthank February 9th, 2005 08:27 AM

More Ways to Encourage recruiting National Troops
 
- MORE WAYS TO ENCOURAGE NATIONAL TROOP USAGE:
- In game setup or Map Setup, there should be a separate screen which one activates by clicking “Extra Parameters”:
- There is a setting there for “Cost of Independent Troops”, ranging from Very Inexpensive (perhaps –25% gold cost) to Exceptionally Expensive (+75% gold). Thus, if wanted, non-national independents can be made more difficult to come by, if this is wished.
- Flag all ritual spells with types, including these types: #spelltype summontroops and #spelltype summoncommander ; in Game Setup, under “Extra Parameters”, there is a setting for “Ritual Summon Cost”. You can set “Summoned Troops” and/or “Summon Commander” to any setting between Very Inexpensive (perhaps –25% gem cost), Inexpensive (-10%), Default (normal), Slightly Expensive (+10%), Somewhat Expensive (+20%), Very Expensive (+30%), Exceptionally Expensive (+50% gem cost), to Incredibly Expensive (+75%), while keeping research values and Magic Site Frequency independent of these choices.
(This can also be used for Items as well – there could be a column for “Set Forging Costs” with identical settings...)
- Make a setting in this screen for “Gem-Producing Items and Units”, ranging from Easy (produces 1 extra gem every turn) to Very Difficult (produces gems at ¼ rate, or thus 1 gem every 4 turns).
- Make SCs in general more expensive.
- Make extreme damage-dealing spells of one certain type (e.g. wrathful skies) either more expensive or allow more possibilities of countering.

tinkthank February 9th, 2005 08:34 AM

Re: More Ways to Encourage recruiting National Troops
 
Err sorry I think this should be posted in the dom3 wishlist? Dunno -- Moderators, do you want to delete this?


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