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Item Spells in Combat
In my last MP game, I had a C'tisian Hierodule equipped with Winter Bringer as an artillery platform. In the two battles where she had it, she never cast Falling Frost despite being scripted for (Bless)(FFx5). Is it a bug, or do path-dependent item combat spells require the wielder to have capability in that path?
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Re: Item Spells in Combat
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Re: Item Spells in Combat
Yea, sounds like she was out of range.
Along the same lines, will a mage with a spell item put any sort of preference on the item spell? Say, I have Abysian Anathaments wielding Phoenix Rods. If when their script runs out or they default to something else, will they use Incinerate or just whatever? |
Re: Item Spells in Combat
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So summon Devils or Banelords or Firbolgs and give them a spell item and have fun http://forum.shrapnelgames.com/images/smilies/happy.gif. Unfortunately of course they are quite expensive but nevertheless a Standard of Damned Drainlife Squad is cool because he will cast the spell 50 turns and not only 5 and then start spamming skeletons http://forum.shrapnelgames.com/image...es/biggrin.gif Or can you force a Commander who can do magic to still cast only the Item Spell after scripts run out ? |
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