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-   -   4200 Damage out to range 8! (http://forum.shrapnelgames.com/showthread.php?t=22889)

Slick February 22nd, 2005 12:39 PM

4200 Damage out to range 8!
 
That's right. If you put a Planetary Napalm V on a base using the Massive Base Mount you can do 4200 damage at range 8. Not that I arm a base this way, but I think that's a LOT of damage.

edit: too bad you can only target planets...

Add this to your "Random Fact of the Day" list.


geoschmo February 22nd, 2005 12:47 PM

Re: 4200 Damage out to range 8!
 
Would be a spectacular, if a bit ineffeficent method of dealing with those pesky enemy moons that are blockading your planets. http://forum.shrapnelgames.com/images/smilies/happy.gif

Alneyan February 22nd, 2005 12:48 PM

Re: 4200 Damage out to range 8!
 
1 Attachment(s)
4,200 damage? How puny your base is! Behold the power of a Battlemoon, armed with twelve heavy-duty Planetary Napalm V. 900,000 damage points every two turns (if all weapons hit)! Now we are talking about some real damage. http://forum.shrapnelgames.com/images/smilies/wink.gif

Of course, actually building this vessel is pointless, unless you have some really *tough* planets to glass; even then, a Planet Destroyer would be much cheaper. Still, it is a lovely weapon to display your might and your wealth.

The Battlemoon is courtesy of SJ, and was taken from the P&N mod (3.1c)

douglas February 22nd, 2005 12:55 PM

Re: 4200 Damage out to range 8!
 
Now for something that's actually useful, and possible in stock, try Massive Base Mount Ripper Beam IV's. 350 damage every turn out to range 9 that can target ships, all fit into a package two thirds the size of a similarly mounted APB or PPB and considerably less expensive.

Sivran February 22nd, 2005 07:37 PM

Re: 4200 Damage out to range 8!
 
Holy Cow. http://forum.shrapnelgames.com/images/smilies/shock.gif http://forum.shrapnelgames.com/images/smilies/eek.gif

NullAshton February 22nd, 2005 07:45 PM

Re: 4200 Damage out to range 8!
 
If you're using P&N, just use a planetary core mounted wave motion gun. Gets a range of about 14 or so, and does about 11k damage.

Will February 23rd, 2005 02:49 AM

Re: 4200 Damage out to range 8!
 
And then there's the Unique Massive Shield Depleter and Massive Ionic Disperser. They can have mounts too, and the damage gets to insane levels. Too bad they're only once-per-combat, and nothing will ever have that many shields and/or engines. Well, it's possible with stock to have that many shields, I think... I think it's a Starbase with MC and all shield components. So, a rather useless base unless it's used to draw fire from dumb strategic combat AI.

Aiken February 23rd, 2005 04:20 AM

Re: 4200 Damage out to range 8!
 
Poor imitations of Canon Cannon http://forum.shrapnelgames.com/images/smilies/happy.gif

Riesig_Bar February 24th, 2005 03:51 PM

Re: 4200 Damage out to range 8!
 
Ok not really part of this thread, but I am hijacking it.

After getting a bunch of advice I went back a few turns and restarted my first and only game. I was completely toasted before I got advice. So Thanks for the good advice I am trying to apply it.

I am losing but alive. OK. I am at war with the Grey crystal people. I can't think of their name.

My question is this. Is there a better weapon for ships then the PPB V? I am getting toasted by High Energy Magnifiers III (Heavy Mount on Dreadnuagt 330 pts out to 7 spaces) and Shard canon X (Heavy Mount on Dreadnuagt 105 pts out to 8 spaces) . I need something just as tough and long ranged. Any suggestions? http://forum.shrapnelgames.com/image...s/confused.gif http://forum.shrapnelgames.com/images/smilies/Sick.gif

NullAshton February 24th, 2005 03:52 PM

Re: 4200 Damage out to range 8!
 
I thought the Phong were the purple people eaters.


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