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(Shocking) News!!!!!
I don't know if you have read the SG Blog lately, but I found this.....
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My first comment: Whoa..... |
Re: (Shocking) News!!!!!
Yes indeed. Unexpected I'd say.
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Re: (Shocking) News!!!!!
Definitely unexpected.
And probably quite annoying for Shrapnel- this has happened several times now. |
Re: (Shocking) News!!!!!
I said *woah* too, and I was worried. Where will we get useful tips and tricks, friendly OT discussions, and give feedback to modders? And selling SE5 through commercial outlets? *shudder* How many "Sphereworld components won't fit on a baseship, and all my colonys are empty"-type questions will we have to field.
Then I see that Shrapnel Games is going to keep an SE5 forum up for us. That's nice of them. So ... give some thanks the folks at Shrapnel. Click on something in the border. Dunno if it'll help, but I like to give support back where I can. |
Re: (Shocking) News!!!!!
Yeah, SE:V would have been a good money maker with an already established and somewhat fanatical base. A big loss for Shrapnel.
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Re: (Shocking) News!!!!!
It will be a loss for Shrapnel, yes, but I also think Aaron lost out on SEIV because of the limits on distribution. It's generally accepted that SEIV is current pinnacle of 4X gaming, and if he had reached a bigger audience, wow. Lexus anyone?
Now, I'm not saying that bigger is better. Give me the chintzy bitmap graphics over flashiness every day (I play War in the Pacific regularly, which features NO graphics). But let's be honest. He deserves all the success (and capital) that he's entitled to, and a bigger distributor would make that possible. Not to mention the funding it would provide for SE6 http://forum.shrapnelgames.com/images/smilies/happy.gif I like Shrapnel Games, and appreciate their efforts to help indie developers. Even Electronic Arts operated out of a garage at one time. I'm just wondering if there is something they can do that is more aggressive and would attract a bigger market. I think TheGamingNews.Com will help a bit. Even I would like to see more games like Dominions or SEIV make it mainstream. |
Re: (Shocking) News!!!!!
Another interesting side effect:
As far as I can tell, this means that -every 4x game on the market- is being sold by the same publisher. |
Re: (Shocking) News!!!!!
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We have been offered retail deals, and even considered taking Dom 2 and SE:IV (as well as other games) into retail ourselves through our own contacts in the industry, but it just isn't a good deal for developers or any one else involved. I wish him luck, this has always been my personal favorite game that we currently publish. |
Re: (Shocking) News!!!!!
Pretty surprising. In my opinion Aaron did a mistake here. Shrapnel is known for publishing of "niche" games, i dont think a better publisher for SEV could have been found. In addition im wondering if the publisher/sale change will have any effect on the development of the game.
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Re: (Shocking) News!!!!!
Im sorry to see it moving away from Shrapnel. This company publishes alot of good games. I might not like all of them, but I certainly enjoy a larger percentage of them than any other publisher that I have met.
Being in "good company" can attract the attention of like-minded individuals that might not be shopping for your game, but would be interested based on the quality of other games under the same unbrella. This works for both Malfador and for Shrapnel. |
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