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-   -   LCARS Marker for STM mod? (http://forum.shrapnelgames.com/showthread.php?t=23383)

AngleWyrm April 3rd, 2005 04:22 AM

LCARS Marker for STM mod?
 
Toying around with PSP, to get some Star Trek type text for the Engergy Beam Marker; is this something we would like for the four different markers?

http://home.comcast.net/~anglewyrm/ebm.gif

Randallw April 3rd, 2005 04:28 AM

Re: LCARS Marker for STM mod?
 
Seems suitably Star trekish, however why use purple (the colour for propulsion) on a marker intended for armament which should be yellow http://forum.shrapnelgames.com/image...s/confused.gif. Nah, just kidding I wouldn't know http://forum.shrapnelgames.com/images/smilies/happy.gif

Strategia_In_Ultima April 3rd, 2005 07:23 AM

Re: LCARS Marker for STM mod?
 
I got a font tucked away somewhere which seems to have been ripped straight off the LCARS interface, it has no difference between capitals and lowercase, narrow letters but if you make them yellow on a black background they look very authentic.

AngleWyrm April 3rd, 2005 08:23 AM

Re: LCARS Marker for STM mod?
 
1 Attachment(s)
EDIT: Which looks better?
http://home.comcast.net/~anglewyrm/bwm.gif
http://home.comcast.net/~anglewyrm/bwm2.gif
There once was a basic idea that LCARS was supposed to present only the necessary info, and draw attention proportionally to the tasks presented. Simplicity and cleanliness of purpose. Somewhere along the lines it got kinda mixed up, and a bajillion little boxes of numbers got displayed everywhere.

Here's an LCARS font from a site that was working on LCARS type stuff (attached).

Strategia_In_Ultima April 3rd, 2005 08:52 AM

Re: LCARS Marker for STM mod?
 
Upper one.

The font I meant looks a little like your font, but its letters are even narrower and there is *absolutely* no difference between upper- and lowercase, not even in size.

Randallw April 3rd, 2005 09:18 AM

Re: LCARS Marker for STM mod?
 
The first one. You know I was kidding about it having to be yellow right http://forum.shrapnelgames.com/images/smilies/happy.gif

AngleWyrm April 3rd, 2005 10:19 AM

Re: LCARS Marker for STM mod?
 
yeah, but truth is often spoken in jest. I had drawn the colors from Voyager, and after looking back at it realized that the first image was uncomfortably close to some shade of...pink. Yech. Definitely not military ops. I tried a blue and grey combo that worked out rather nicely, but then I got to looking at some panel images from DS9 runabouts and TNG, and yes, bunches of em are in fact yellow.

I dunno if the prop designers had any thought put into the LCARS system's color scheme reasoning, or if they just went "pretty lights". With the way much of tv is developed, I'm leaning towards the latter. Sometimes I wonder if we put more into it than the show designers http://forum.shrapnelgames.com/images/smilies/happy.gif

Strategia_In_Ultima April 3rd, 2005 10:27 AM

Re: LCARS Marker for STM mod?
 
Probably..... There are overviews for bridge/ops stations but not which button does what. You could try taking all bridge station layouts from a series (or all of them) and assigning functions to all buttons..... would be a diversion for a long time. You'd spend at least several months on it I think.

AngleWyrm April 3rd, 2005 11:44 AM

Re: LCARS Marker for STM mod?
 
1 Attachment(s)
Here's the four images, unzip to (SEIV)\Pictures\Components

And here's some thoughts on LCARS panel button functionality
http://home.comcast.net/~anglewyrm/lcarsbutton.gif

The main area labelled 'function' activates the button's purpose. This could be a simple activation toggle, or it could call up additional functionality, a sub-menu. The circular area is a status light, indicating the situation of the button's purpose. It could be offline, online, needs-attention, working properly, busy, etc., represented by color. The numerical area is only present when there is an associated primary quantity with the button's function, such as flow control, frequency, alert set point, etc. The small area on the other side of the numbers is a Selected marker, only present in sets of buttons. It indicates which of the set is currently active in groups of mutually exclusive buttons that have no other visible subsystems. It usually extends out to a submenu.

If you run across that thinner font, maybe you could post it? It might improve the images.

AngleWyrm April 4th, 2005 12:37 AM

Re: LCARS Marker for STM mod?
 
And some further meanderings on a totally off topic trek...
http://home.comcast.net/~anglewyrm/regulator.gif
This flow regulator panel shows a white status light. The quick-access menu on the left has filled with two ports that have 'Notify Operator' status (port 15 and port 3). Other ports can be reached from the 'port' button. Port 15 is the culprit of the white status flag, and pressing the '15' menu item produces the displayed sub-menu, where we see that flow through port fifteen has exceeded maximum set point. All this with only one keypress from the user.

Port 3 is a lower priority notification, and examination results in the discovery that the port three flow regulator is scheduled for routine maintenance.

Make sense to you? http://forum.shrapnelgames.com/image...es/biggrin.gif


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