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Looking for a mod...
Looking for a mod that impliments resource generating ships. You know, because planets are out of style now. http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: Looking for a mod...
Remote miners? Or just ships that arbitrarily generate resources? In my opinion, those can be rather dangerous, as they allow an infinite number of ships to be maintained...
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Re: Looking for a mod...
Pirates and Nomads mod, by SJ, I think.
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Re: Looking for a mod...
Yes ships that generate resources are not a good idea for the reason that Fyron stated.
My mod Invasion! has ship components thats generaate intelligence and research points. You can find it by following the link in my signature. |
Re: Looking for a mod...
I looked at P&N but I literally want no planets, except the starting one for a while and I didnt see any components that generated resources.
Size is my friend. Large components = game balance. |
Re: Looking for a mod...
You could try out Adamant Mod as a nomad, build some research ships, and abandon your homeworld. You will need to make remote mining ships and mine the plethora of asteroids and planets for resources. The AI is not the best, but it should be fine for such a mode of play.
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Re: Looking for a mod...
The STM is such a mod as well.
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Re: Looking for a mod...
The items which generate resources in P&N are:
- Boarding parties + ShipYard - Troops + Pilliaging - Treaties More if you are creative. |
Re: Looking for a mod...
Thank you. Looks like the Adamant mod is my choice. And not just because minging asteroids doesn't decrease their value.
Thanks for all the input. |
Re: Looking for a mod...
Actually, if you go into settings.txt in the data folder, you can set wether mining decreases asteriod value in any mod or stock.
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