![]() |
I find it distressing....
...that, in a relatively short time, I've completely researched the tech tree, technologically, left the competition behind, outfitted my ships with the latest gear made an incursion (yes, I'm MEE now and I haven't done anything to anyone, but, that's another post) into a competitors airspace and with over 100 ships against his dozen battleships was completely decimated. So, I am now reduced to isolating his systems, one by one, and just attrition-izing him to death.
The gripe: I gain no advantage at all by being the most developed race. The fix: I ought to be able to keep researching stuff and, like MOO, develop miniaturization on the particular components. This would allow me to put more of an item in the same slot space and would give an advantage to being intellectually superior. Just a thought... ------------------ Spyder, Chairman of the Arachnid Consortium |
Re: I find it distressing....
Maybe find some human players instead?
------------------ Seawolf on the prowl |
Re: I find it distressing....
I think you misunderstood http://www.shrapnelgames.com/ubb/images/icons/icon7.gif This game is the most challenging so far and I'm at the medium settings I have no problems with that. Its just that I was so far ahead, technologically, that I should have been able to do much better that I did in my first combat....I had over 100 ships, over two dozen of those were dreadnoughts, battleships & battle cruisers; the rest were a mix of cruisers (gunships...walking cannons), light cruisers (performing as a fast attack ship...lots of movement) & missile carrying cruisers. I attacked his stack of 12 battleships and whammo, I was decimated. I know for a fact that I was WAAAAAAYYYY ahead tech-wise....that should have counted for something http://www.shrapnelgames.com/ubb/images/icons/icon9.gif
------------------ Spyder, Chairman of the Arachnid Consortium |
Re: I find it distressing....
What kind of weapons/shields did you and your opponent have. I agree that a ten to one ratio on the suface seems like it should have resulted in a masacre the other way, but say for exaple your opponent had a lot of PDC to account for your missles, and shield skipping weapons, it's not out of the question that he could have done some serious damage, especially if your ships were mostly missle ships.
Can you give us some more details about the battle. High tech doesn't always help if you enemies strengths play to your weaknesses. |
Re: I find it distressing....
Spyder, It sounds to me as if maybe you don't know how to put Heavy Mount weapons on your ships. In any event, analyze the enemy ships. They're doing something you're not defending against.
In my current game (large universe, many Modpack races, med bonus to opponents) I was recently No. 3, in major war with Darloks, when the No. 1 race the Narn appeared in my space with a fleet of 40 cruisers, glassing several of my planets. They're way ahead of me in numbers of techs, but I think I have the BETTER techs! I counterattacked with the best I had nearby--one small fleet with four battleships and one carrier with heavy fighters. My guys smoked their 40 cruisers without taking any damage at all. It evens out. |
Re: I find it distressing....
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by geoschmo:
What kind of weapons/shields did you and your opponent have. I agree that a ten to one ratio on the suface seems like it should have resulted in a masacre the other way, but say for exaple your opponent had a lot of PDC to account for your missles, and shield skipping weapons, it's not out of the question that he could have done some serious damage, especially if your ships were mostly missle ships. Can you give us some more details about the battle. High tech doesn't always help if you enemies strengths play to your weaknesses.<HR></BLOCKQUOTE> First, I did the strategic battle. So, I don't know what exactly he had except that he had the organic tech tree. All my ships had beam weapons except for the Missile ships. The missile ships had a mix of capital missiles & one other type of long range missile/torpedo (forget name). All my beam ships had one Null Phase Cannon each, and a mix of Photon Beam weapons & phased beam weapons (I apologize, I can remember the exact names right now) all at max technology (XII for Photon Beam, V for Phased, V or III for Null Phased), and, all on the biggest weapon mounts the frame could carry. I had about 25 missile ships, 10 support ships & the rest were beam ships of which about 25 were Battle Cruiser or bigger. The combat took two turns (I should have quit after the first, but, I thought I could finish him). Afterwards, I had most of my support ships left and he had 5 of his 12 battleships left. ------------------ Spyder, Chairman of the Arachnid Consortium |
Re: I find it distressing....
Did all of your ships have Combat Sensors III and ECM III?
|
Re: I find it distressing....
Did you use shields?
|
Re: I find it distressing....
Ok, here's my theory, of course it is based only the limited info I have.
I would guess his ships had extensive organic armor, as well as shields combined with organic weapons and Point defense. IIRC organic armor is pretty tough to crack with standard beam weapons, and regenerates damage during combat? Somebody correct me on that point if I am wrong. If he had enough PDC's to handle your missles, his organic weapons probably took a heavy toll on your beam ships that would have to close to fire. If you saved the turn right after the combat you should have acess to combat replay where you can see exactly what happened. At the very least you can use the combat sim and approximate the number and type of ships on each side. Now that you have faced those ships in battle you have a description of their design, armaments, etc. Geo |
Re: I find it distressing....
spyder/geoschmo: If you ahve PP and in max sized mounts for ships you should be able to smoke him IF you have advanced shields and armor your self. also you didn't mention what level shielding your opponent had. advanced shielding added to organic armor which Does regenerate can be a tough nut to crack.
until I got advanced shielding the Xi'Chung (bugs) were whipping the snot out of me in my current game. once i got that, I have been decimating them. Just waiting for quantum reactor so I have the legs to go after him and suceed. |
All times are GMT -4. The time now is 03:29 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.