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Best Organic Ship Design
I am not that familiar with organic tech. What is the best design for an Organic Ship? This is late in the game so assume fairly advanced tech. Would like to know the optimum design for a Dreadnaught.
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Re: Best Organic Ship Design
It depend A LOT of the opponent, but I personnaly use 11 organic armor, a single shield generator, max engine, 1 fuel component in case of anti-engine weapon, MC+bridge, 1 CQ, 1 LS in order to be immune to both crew conversion and virus, ECM & Combat sensor, from 2 to 10 (usually 4-5) PDC (depend on the opponent) and Electric Discharge (the best organic weapon in my opinion).
Tweak the number of armor : against crystalline or if the organic cost is too high, replace with shield. |
Re: Best Organic Ship Design
What is the benefits of having Master Computer and 1 Bridge, Life Support, Crew Quarters. Does the master computer make you immune to ship capture?
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Re: Best Organic Ship Design
The master computer makes you immune to Allegiance Subverters. The bridge, LS, and CQ prevent you from losing speed if the computer is destroyed by a computer virus.
I don't see the point of a shield generator on this design. The only possible reason for it is to prevent boarding, and on a combat ship the shields from just one generator will go down too quickly to matter much for that. You may want to experiment with adding some emissive armor as well, and possibly stealth and scattering too. Keep in mind that any organic ship you design will be considerably inferior in quality on a per ship basis to an equivalent tech level normal design. You will need a substantial numeric advantage to win, but your ships will be a lot cheaper, so you can afford to build more of them. For this reason, I would not recommend using master computers unless you are fighting a psychic opponent, as their greater cost would reduce your advantage. |
Re: Best Organic Ship Design
I alway add a shield generator because a little layer of shield is good against engine-destroyer. Usually, my warship cost more org than min, and consequently the cost of MC is not very important. In fact most of time I still do them in 2 ou 3 turn (depend if Dreadnought or Battleship)
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Re: Best Organic Ship Design
Quote:
Also, don't forget about boarding parties, which also skip armor but not shields. |
Re: Best Organic Ship Design
BTW, there is no best design. Every decent design can work well or be defeated. The key is to adapt to the situation, observe your enemy's designs, watch combat replays and learn/change to make your designs more effective. Not falling behind on technology is also important. If your designs are known to your enemy, there is always an effective counter-ship he can build. Get into your opponent's head and outwit him. http://forum.shrapnelgames.com/images/smilies/evil.gif
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Re: Best Organic Ship Design
I agree
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