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-   -   [OT] Micicles. (http://forum.shrapnelgames.com/showthread.php?t=23601)

dogscoff April 22nd, 2005 07:37 AM

[OT] Micicles.
 
OK, they're not actually freezing anything, but that should have been the headline anyway.

http://news.bbc.co.uk/1/hi/sci/tech/4469793.stm

(Watch out Narf)

El_Phil April 22nd, 2005 07:50 AM

Re: [OT] Micicles.
 
Clever buggers. And who wouldn't want a hibernated Narf? http://forum.shrapnelgames.com/images/smilies/happy.gif

NullAshton April 22nd, 2005 08:55 AM

Re: [OT] Micicles.
 
What if, on a long space journey, you never woke up? The computers controlling the mixture forgot to turn that hydrogen sulfide off. Eventually, it returns to normal, but you're floating somewhere near Alpha Centari...

Emperor's Child April 22nd, 2005 09:33 AM

Re: [OT] Micicles.
 
Quote:

NullAshton said:
What if, on a long space journey, you never woke up? The computers controlling the mixture forgot to turn that hydrogen sulfide off. Eventually, it returns to normal, but you're floating somewhere near Alpha Centari...

Visions of Buck Rogers spring to mind...

HP Delron April 22nd, 2005 10:08 AM

Re: [OT] Micicles.
 
Quote:

NullAshton said:
What if, on a long space journey, you never woke up? The computers controlling the mixture forgot to turn that hydrogen sulfide off. Eventually, it returns to normal, but you're floating somewhere near Alpha Centari...


Simple, have the hibernation unit's hydrogen sulfide tank be manually changed. Each tank only holds enough for one leg of the trip. So even if the computer forgets to turn it off, the tank would simply run out and they astronaunts would wake up. For the trip home simply change the tank and be ready to go. It'd run once again, shortly before reaching earth.

Strategia_In_Ultima April 22nd, 2005 02:25 PM

Re: [OT] Micicles.
 
/me watches as Narf is being taken to a hibernation facility. /Me could pull out any weapon to help, but they've all been damaged by the Budweiser Phil dropped him in. Sorry, Narf http://forum.shrapnelgames.com/images/smilies/wink.gif been nice knowing you. Spread the knowledge of SEIV in the thirty-first century for everyone here, will you?

El_Phil April 22nd, 2005 02:27 PM

Re: [OT] Micicles.
 
We've got no choices. I mean we haven't got any handy monkeys around here so it's got to be a mouse. I really wish I could help, but my hands are tied.

Not literally of course, that would clearly be silly. Don't worry we've got the finest quality cheeses waiting for you when you wake up at the other end. I just hope the fridge has enough battery power.....

Strategia_In_Ultima April 22nd, 2005 03:17 PM

Re: [OT] Micicles.
 
Don't worry, it's a Sony. They say their batteries last a lifeti--- oh, wait, gotta recharge the battery. Be right back http://forum.shrapnelgames.com/images/smilies/wink.gif

narf poit chez BOOM April 22nd, 2005 05:09 PM

Re: [OT] Micicles.
 
Quote:

Strategia_In_Ultima said:
/me watches as Narf is being taken to a hibernation facility. /Me could pull out any weapon to help, but they've all been damaged by the Budweiser Phil dropped him in. Sorry, Narf http://forum.shrapnelgames.com/images/smilies/wink.gif been nice knowing you. Spread the knowledge of SEIV in the thirty-first century for everyone here, will you?

* A random glitch causes the Murphy's Law to launch a tactical anti-matter strike at Narf's location.

...Sensing the single error in such an action, it quickly teleports Narf to the bridge.

Nice knowing you guys.

Strategia_In_Ultima April 23rd, 2005 04:35 PM

Re: [OT] Micicles.
 
"It's been nice knowing you too Narf." Strategia replies as the antimatter cannon misfires.

Pretty lights.

Meanwhile, in a yard at the very edge of infinity (the far edge, mind you, not the near edge,), work has begun on the Murphy's Law [insert roman numeral here]. The yard operates on a simple premise; they build a Murphy's Law, and start on the next one as it leaves the dock.


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