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-   -   Active Scanning Component (http://forum.shrapnelgames.com/showthread.php?t=2370)

Nitram Draw March 13th, 2001 08:39 PM

Active Scanning Component
 
Is there a component that gives the active scanning ability or do all units have this ability naturally?

Possum March 13th, 2001 09:41 PM

Re: Active Scanning Component
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Nitram Draw:
Is there a component that gives the active scanning ability or do all units have this ability naturally?<HR></BLOCKQUOTE>

Look in your Space Empires IV\Manual directory, open the SE4manual.htm file. In the index on the left, scroll down the alphabetically-organized list until you come to the section called "Sight". Click on that and read the section carefully. All your questions will be answered, my son http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

Seriously, there are areas where the manual flat sucks monkeybutt, but this is not one of them. The issues of sight/spotting are complex, but actually quite well explained, kudos to Aaron and Shrapnel.

[This message has been edited by Possum (edited 13 March 2001).]

Nitram Draw March 13th, 2001 10:07 PM

Re: Active Scanning Component
 
Thanks, I rarely look in the manual.


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