.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   WinSPMBT (http://forum.shrapnelgames.com/forumdisplay.php?f=78)
-   -   Repeated CTD (http://forum.shrapnelgames.com/showthread.php?t=24315)

GeorgeR June 23rd, 2005 12:24 AM

Repeated CTD
 
I am getting a frustring series of crashes,,, 4 or 5 moves into the tutorial the following happens.
The instruction at "0x1d1c7f3" reference memory at "0x1228a938". The memory could not be 'written".
Then another type of CTD "error signature" AppName: winspmbt.exe AppVer: 1.0.2.4 ModName: ffdshow.ax
ModVer: 1.0.0.1 Offset: 0002e702

I have a vanilla Dell 4600, 2.6 gig Pentium, 1 gig ram with 128 mb Radeon 9800 Pro, and Catalyst drivers about 2 months old. I have no problems with any other games i own.

FJ_MD June 23rd, 2005 01:18 PM

Re: Repeated CTD
 
It seems you have some problem with the ffdshow codec. Try to find the newest version of the codec.

Mobhack June 23rd, 2005 02:02 PM

Re: Repeated CTD
 
Quote:

FJ_MD said:
It seems you have some problem with the ffdshow codec. Try to find the newest version of the codec.

Plugging "ffdshow" into google (www.google.com) gave several useful hits.

Seems to be a sourceforge project:
http://sourceforge.net/projects/ffdshow

"ffdshow is DirectShow and VFW codec for decoding/encoding many video and audio formats, including DivX and XviD movies using libavcodec, xvid and other opensourced libraries with a rich set of postprocessing filters."

I'd check out there for patches, and they seem to have a support forum as well.

The game uses DirectShow for MP3 sound files, but only uses the default Microsoft filter graphs, codecs etc.

Cheers
Andy

GeorgeR June 23rd, 2005 02:22 PM

Re: Repeated CTD
 
Thank you! It works fine now.
You gents have done a fine job with this. I'm late returning for work because of you.


All times are GMT -4. The time now is 10:57 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.