.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   TO&Es (http://forum.shrapnelgames.com/forumdisplay.php?f=108)
-   -   Player icon mods (http://forum.shrapnelgames.com/showthread.php?t=24386)

PlasmaKrab June 25th, 2005 06:51 AM

Player icon mods
 
Ok, following Andy's advice, i'll start a thread where various custom icon packs can be posted, debated, commented etc.

For now this is just a placeholder, I guess I'll add my own items as I go along, provided anyone has any use for them! http://forum.shrapnelgames.com/image...es/biggrin.gif

Big advantage over the mailing list/site folder: I will now be able to take "wishlists, corrections, congratulations, insults..." LIVE!! http://forum.shrapnelgames.com/images/smilies/cool.gif

And if anyone else feels like adding their own stuff, I do not rule this forum, so just go ahead, do!

Cheers,

Plasma

PlasmaKrab June 25th, 2005 12:49 PM

Re: Player icon mods
 
1 Attachment(s)
Mmh, since no one reacts, I'll start the bids by posting the SHP version of my works http://forum.shrapnelgames.com/images/smilies/wink.gif

No older icon replaced, I added along after Blazej Ciepluch's marvels, hoping he wont mind.

Here come 159 new or updated vehicle icons, list included as follows, for the ones who haven't seen it on the previous site:

-Panhard M-3 VTT APC & SPATGM
-Panhard VAB APC & SPATGM
-Panhard VBL recon car, SPATGM & SPSAM
-Mowag Roland APC, MG turret
-Thyssen UR-425 Kondor APC, twin MG / AC turret
-2S9 Nona Russian SPM
-Pantsir S1 / SA-19 SPSAM/SPAA (Russian export)
-HMMWV (Hummer), inc. amored, TOW and Avenger
-BM-22 / 9P140 220mm Russian SPMRL
-Wiesel airborne AFV, gun & TOW
-Steyr 4K4FA Austrian APC
-BMR-600 Spanish APC & SPATGM
-Sisu XA-180 Finnish APC et al
-Pbv-302 Swedish IFV
-2S4 Tyulpan Russian heavy SPM
-Shturm 9P149 MTLB-AT6 Russian SPATGM
-GAZ-3937 Vodnik recon car/APC
-S300P / SA-10 and S300PMU / SA-20 Russian LRSAMs
-Panhard M-3 VTT once again, w/o turret
-Panhard VAB once again, APC, SPM, AOP & GSR
-Hummer once again, utility variants + LOSAT + Chinese EQ-2050
-Panhard VBL once again, w/o turret
-Fennek German recon car
-Thyssen UR-425 Kondor APC, no turret
-Sisu XA-180 /-20x once again, w/o turret
-Steyr 4K4FA GrW1, SPM version from above
-BRM-600 MP120, SPM version from above
-Mowag Roland APC, ring-mount MG
-EFOGM launchers, US and Japanese

List and file are provisory, I should edit them along

If anyone finds things lacking and wants to add some (or not), wants to make corrections or anything, just reply.

:edit: For those who want it the easy way, the updated oobs using these icons is posted farther in this thread, look for the next 'disk' icon! http://forum.shrapnelgames.com/images/smilies/wink.gif :end edit:

Guys, this is way easier than the Yahoo site!

Enjoy,

PlasmaKrab

Ambush7169 June 26th, 2005 01:47 PM

Re: Player icon mods
 
Thanks Plasma !

Great work ! http://forum.shrapnelgames.com/images/smilies/laugh.gif

Best regards,
Laurent Touchard

Stirling June 26th, 2005 05:00 PM

Re: Player icon mods
 
1 Attachment(s)
Some assorted icon .bmps for WinSPMBT. I'm not icluding .shp files because the official ones will probably be changed in a patch anyway.

Some were also done by PlasmaKrab, but a little variety never hurt anyone. http://forum.shrapnelgames.com/image...es/biggrin.gif

EFV(AAAV) - green and tan
Stryker engineering vehicle with roller - green and tan
Stryker engineering vehicle with blade - green and tan
Black Littlebird with 5 blades
EFOGM HMMWV
KEM Launcher HMMWV
HAWK AMRAAM
HUMRAAM (CLAWS) turret - green and tan
Avenger turret - green and tan
Stock HMMWV for HUMRAAM and Avenger turrets - green and tan
UCAV
Stryker with slat armor - green and tan
G6 SPA (South Africa) - green and tan
AH1Z Supercobra with 4 blades - grey and tan

PlasmaKrab June 26th, 2005 05:15 PM

Re: Player icon mods
 
Hey, these are the ones you posted on the Yahoo site!
Quite a good piece of work indeed http://forum.shrapnelgames.com/images/smilies/cool.gif

G6 is a good one, it just has kept slipping off my mind...
Too bad, that is a really tough one http://forum.shrapnelgames.com/image...es/biggrin.gif

Your UCAV and HUMRAAMs are as good as they were! And as to the EFV; well Ididn't even know it had been termed EFV, so I won't challenge you on this one!

I promised myself I would have a further look at this SLAT version you made, but I just haven't had time yet!

And, well, apparently we've been working at cross-purposes on the Avenger, LOSAT and EFOGM. But when I started these I had to rework the whole Hummer range from the bottom up, since they were about 25% too big!
Hence the difference! http://forum.shrapnelgames.com/images/smilies/wink.gif

So I guess it is up to what anyone feels like doing: adding new icons in the existing series or replacing the whole batch.

keep up the good work!

Regards,

Plasma

Stirling June 27th, 2005 12:33 AM

Re: Player icon mods
 
It took me forever to find an overhead view of the G6. I sometimes just alter existing icons if they are close to what I need (Shhhh...don't tell anyone).

Yeah, I decided to keep the Hummer 'big' look. They're easier to work with.

I prefer my LOSAT in the raised position, though it does look odd when moving.

Also, I had to redo the tan icons because of the new palette for WinSPMBT.

I may end up using your Hummers if I decide I like the realistic size. My eyes aren't what they used to be, though. http://forum.shrapnelgames.com/image...es/biggrin.gif

PlasmaKrab June 27th, 2005 04:12 AM

Re: Player icon mods
 
Quote:

Stirling said:
It took me forever to find an overhead view of the G6. I sometimes just alter existing icons if they are close to what I need (Shhhh...don't tell anyone).

Don't repeat it, but I do the same... Except I tend to bicker it all down to scraping TINY bits so no one will see it http://forum.shrapnelgames.com/image...es/redface.gif
Ssssh, we're both scavengers pretending to be artists but who cares?
Quote:

Yeah, I decided to keep the Hummer 'big' look. They're easier to work with.

Well I started doing Avenger at first on the old basis, but when I started with pickup variants from scaled-down drawings, I noticed something was wrong...
Quote:

I prefer my LOSAT in the raised position, though it does look odd when moving.

http://forum.shrapnelgames.com/image...s/confused.gif You mean the EFOGM? If so, I can tell you that was tough work until I saw live firing picture from the Japanese Type-96 MPMS firing at a ~30° angle. There were pics from EFOGM with rocket pod in this position, so I decided it was much easier to render something correct than with the launcher raised http://forum.shrapnelgames.com/image...es/biggrin.gif
I'm still not quite satisfied with the triangle shadow, but well...
If you're really talking LOSAT, weell I didn't notice there WAS a raised position... http://forum.shrapnelgames.com/image...es/redface.gif
Quote:

Also, I had to redo the tan icons because of the new palette for WinSPMBT.

Did you? Were you having trouble with your old ones? Though the standard .shp pack doesn't seem to have changed http://forum.shrapnelgames.com/image...s/confused.gif
Woops, I better have a check...
Quote:

I may end up using your Hummers if I decide I like the realistic size. My eyes aren't what they used to be, though. http://forum.shrapnelgames.com/image...es/biggrin.gif

Seen me Wiesels? The tiny German paratroop support stuff.
I wonder why I bothered drawing the camo pixel by pixel and shading all the facettes, the body is 23 pxl long! http://forum.shrapnelgames.com/image...s/rolleyes.gif

Stirling June 27th, 2005 02:21 PM

Re: Player icon mods
 
Right, EFOGM. I've only seen it in the fully upright position. May have to change that now.

PlasmaKrab June 27th, 2005 02:29 PM

Re: Player icon mods
 
Shouldn't think so, from what I gathered of the future US doctrine, this one can stay vertical-launch ithout worry. That is just the Japanese versio that I saw angle-fired:

http://www.globalsecurity.org/milita...ype-96-fog.htm

BTW, this one doesn't figure in the Japanese oob yet http://forum.shrapnelgames.com/images/smilies/wink.gif

Stirling June 27th, 2005 03:13 PM

Re: Player icon mods
 

Do you have your icons integrated into your oobs? And if so, could you post them here?


All times are GMT -4. The time now is 10:14 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.