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-   -   Western African Project / OP IVORY DART (http://forum.shrapnelgames.com/showthread.php?t=24477)

Pergite June 28th, 2005 07:03 PM

Western African Project / OP IVORY DART
 
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Hi fellow wargamers!

I am working on a UN campaign set in West Africa as a fictious sequel to a the civil war in The Ivory Coast.

The player will command Coy sized units and Taskforces in very diverse kinds of missions and the nationality of troops will vary under the UN flag. I have tried to make the battles as open as possible but with a clear and stated objective. There will be surprises and the focus will therefore always have to be on force protection. Own losses will need to be held at a minimum , but its also good to remember that "Who dares wins". http://forum.shrapnelgames.com/image...es/biggrin.gif

OP IVORY DART is a demo mission constructed to try out some things as well as getting a second opinion from the community on how this kind of mission works. Is it to blurry and unpredictable, or does the mission offer the qualities it was designed for. A standard playtest report is enclosed in this zip-file and I would really like your response to be able to put the campaign together. If you have the time, please fill it out and send it back to me as a e-mail or just give me short feedback here in the thread.


<font color="blue">So what happens in OP IVORY DART, then? </font>

You will in this mission act as the 2 IC of the Swedish 3.Mech Inf Coy. You are together with 1.Plt currently stationed at a Vehicle Checkpoint (VCP4) outside a small village.
Your mission is to monitor and control traffic on the road passing your AOR. Drugs and weapons are frequently smuggled between neighbouring countries and you have been fairly succesfull in interdicting this trade.
The Dago Coffe planation to the north is abandoned, and the reason that you presently are at VCP4. You are personally doing a recce for a new coy camp at the plantation.
The fighting has died down and your CO wants to spread out his forces to better monitor the area. You however dont share his optimism and think its better to be safe than sorry. The talk in the mess is that some rebel groups have some serious firepower hidden away in the jungle, both tanks and aircrafts. But that is just regarded as talk unless someone can prove otherwise...

<font color="blue">July 14 2007, noon </font>

"You are sitting on the hood of your MB Geländerwagen sweating and eating a banana when you suddenly see a big white aircraft breaking thorugh the thick cloud cover . Its on fire and decending rapidly and out of view behind the ridge and that ancient temple just north of you. You get on your feet, toss the banana and run to the platoon CP and the radio room. Finally some action..."

Pyros June 29th, 2005 04:24 AM

Re: Western African Project / OP IVORY DART
 
Hi,

I wish you good luck and i would be happy to assist you if you have questions concerning the campaign designing.

cheers,

Pyros June 29th, 2005 07:14 AM

Re: Western African Project / OP IVORY DART
 
Pergite,

please get in contact with a member of Blitz, Walrus who wishes to give you feedback for your scenario.

here is his email: walrus3@ihug.co.nz

cheers,

Double_Deuce June 29th, 2005 09:42 AM

Re: Western African Project / OP IVORY DART
 
Quote:

Pergite said:
I am working on a UN campaign set in West Africa as a fictious sequel to a the civil war in The Ivory Coast.

This looks interesting so I decided to take a break from designing to play it.

Skirmisher June 30th, 2005 02:39 PM

Re: Western African Project / OP IVORY DART
 
Is this complete now or still a work in progress?

Pergite July 1st, 2005 03:29 AM

Re: Western African Project / OP IVORY DART
 
Quote:

Skirmisher said:
Is this complete now or still a work in progress?

I have allready thanks to valuable feedback noticed some minor glitches. But yes it was supposed to be complete. http://forum.shrapnelgames.com/images/smilies/laugh.gif


Its sort of a demo on what the campaing had to offer.

Double_Deuce July 1st, 2005 09:14 AM

Re: Western African Project / OP IVORY DART
 
Quote:

Skirmisher said:
Is this complete now or still a work in progress?

Have you tried it yet?

I am in turn 10 right now of playtesting. Very interesting and well done.

Skirmisher July 1st, 2005 01:32 PM

Re: Western African Project / OP IVORY DART
 
Quote:

Double_Deuce said:
Quote:

Skirmisher said:
Is this complete now or still a work in progress?

Have you tried it yet?

I am in turn 10 right now of playtesting. Very interesting and well done.

No I have not,was waiting to get the word on if its done or not.If your playtesting it then it probably isn't then.

I'm busy playtesting my own creation right now.
I'll have a look at this when the designer(s) declare It's a done deal.

Skirmisher July 1st, 2005 01:55 PM

Re: Western African Project / OP IVORY DART
 
Quote:

Pergite said:
Quote:

Skirmisher said:
Is this complete now or still a work in progress?

I have allready thanks to valuable feedback noticed some minor glitches. But yes it was supposed to be complete. http://forum.shrapnelgames.com/images/smilies/laugh.gif


Its sort of a demo on what the campaing had to offer.

A demo, does that mean you have a portion of it thats not availible yet?

Double_Deuce July 1st, 2005 05:15 PM

Re: Western African Project / OP IVORY DART
 
Quote:

Skirmisher said:
A demo, does that mean you have a portion of it thats not availible yet?

I think he means DEMO as in sample. Just to give you an idea of the overall theme of the Campaign. I'm sure he'll correct me if I am wrong. http://forum.shrapnelgames.com/image...es/biggrin.gif


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