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Gost riders
I've got a newbie Q on Ghost Riders (a laevel 9 summons). Do the ghost riders stick around after they've wreaked havoc? Can GR be cast multiple times to build up a defense force of riders?
Thankx much 'brah!! BB |
Re: Gost riders
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Re: Gost riders
If you want Longdead Horsemen to keep, cast Pale Riders (Enchantment 5).
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Re: Gost riders
And I think there is a spell for sending undead to a province so that they stay in there. Something better than the Ghoul-making Arise Hunger (?). Enchantment 8 or 9, or figment of my imagination.
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Re: Gost riders
Yep. But unlike Ghost Riders, that spell won't destroy armies - it's more along the lines of Call of the Wild / Call of the Winds, useful for taking weakly defended provinces. |
Re: Gost riders
Army of Dead or Army of The Dead, an Enchantment spell.
Its a fun spell if you need to get some utility forces to a faraway province (such as pillaging a newly acquired province without having to keep its conquerors in the province). |
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