.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Campaigns, Scenarios & Maps (http://forum.shrapnelgames.com/forumdisplay.php?f=106)
-   -   Scenerio Design and the "entrench all" button. (http://forum.shrapnelgames.com/showthread.php?t=24574)

Skirmisher July 3rd, 2005 02:37 PM

Scenerio Design and the \"entrench all\" button.
 
Hello folks,

Is there any way to entrench one unit at a time? Entrench all is nice,but to me it looks dumb when the assualting force is also entrenched. Is there any way around this?

DRG July 3rd, 2005 03:33 PM

Re: Scenerio Design and the \"entrench all\" button.
 
Quote:

Skirmisher said:
Hello folks,

Is there any way to entrench one unit at a time? Entrench all is nice,but to me it looks dumb when the assualting force is also entrenched. Is there any way around this?

Deploy the defenders first then entrench them. Deploy the attackers next and don't . "Entrench all" works by player. If you click on the enemy P2 side first then "entrench all" the P1 side will not entrench (don't use auto deploy or they will entrench ). However, if you want some attackers entrenched and the other not deploy the entrenched ones first and entrench all then buy the troops you don't want entrenched and place them on the map but DO NOT press entrench all )

That's the long answer. The short answer to "is there any way to entrench one unit at a time" in no but you can work around it

Don

Skirmisher July 3rd, 2005 03:39 PM

Re: Scenerio Design and the \"entrench all\" button.
 
Hi and thank you.

I never even thought of that. Thanks for the insight.
As long as it can be made to work,I'm happy.


All times are GMT -4. The time now is 04:02 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.