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-   -   Missle Command Mod (http://forum.shrapnelgames.com/showthread.php?t=24768)

NullAshton July 9th, 2005 11:09 PM

Missle Command Mod
 
1 Attachment(s)
Playtest of new mod! Fighters are inoperable in this version, as well as Crystalline, Psychic, and Temporal tech, mainly because I wanted to get this out before I go tonight http://forum.shrapnelgames.com/image...ies/tongue.gif It may be unbalanced, but that's why I have you people to test it http://forum.shrapnelgames.com/images/smilies/happy.gif Should be AI compatible, I didn't add any new stuff.


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