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-   -   New OOB's? (http://forum.shrapnelgames.com/showthread.php?t=24958)

Listy July 18th, 2005 01:22 PM

New OOB\'s?
 
Is a new OOB going to be released with the campaign?

AS it would alow us to take the exsisting OOB, and tuck units away that could be useful in the campaign, but not be ordanarily avlible in the course of normal play.

Boonierat July 18th, 2005 03:46 PM

Re: New OOB\'s?
 
I don't know the SPMBT OOB lists by heart but we might have to create some unique units for this campaign I guess

FJ_MD July 18th, 2005 04:31 PM

Re: New OOB\'s?
 
I think the official OOB will be good but some ad hoc unit will surely be created!


Davide

Pyros July 19th, 2005 01:49 AM

Re: New OOB\'s?
 
Gents,
For THIS campaign (for compatibility reasons) we are going to use the WinSPMBT stock OOBs.

What we may do, is to add or modify extra or existing units according to the suggestions of those who are experts with OOB issues.
In fact we should modify/clone a lot of units in every scenario so this is a primary task.

cheers,

Listy July 19th, 2005 08:09 AM

Re: New OOB\'s?
 
I've certanly been playing with OOB's for years, infact I tend to use hte MOBhack more than the actual game.

I also managed to get Minelaying systems on the table top like tornado's armed with Hunting JP233's (those things the RAF used in 1991 to shut down the Iraqi Airfeilds). and I also Created Sheilder (A spartan which creates a huge AT mine feild).

So what do you wan't me to in the OOB?


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