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New Campaign
I try to do a new type of dynamic campaigns using the original systeme of editing:
-it is in order to simulate an attack against ennemi prepared positions. - there are X maps following themselves - if you achieve a victory on map 5 BTW, you will play the map 6, if you achieve a defeat, you will play on map 4 you achieve campaign victory when reaching the last map. -every units have 20% chances to appear, so that you can play twice the same map without getting bored on it... Not perfect but I want to know if somebody is interrested in that. I precise I will not be able to respond before one week... |
Re: New Campaign
Sounds interesting...
Good luck! http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: New Campaign
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Try say 20 or 21 or thereabouts?. I'll look into a campaign slot re-numbering utility later, if I get the time, but for now, It's probably best to use a higher slot number that is still on page No. 1. Cheers Andy |
Re: New Campaign
Can campaigns be renamed like scenerios?
I'm making a campaign for slot 21. http://forum.shrapnelgames.com/images/smilies/happy.gif Actually, I didn't realize there was another page of campaigns. I'll move mine back to 41 or something as I've only made the map for the first node. |
Re: New Campaign
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There are 999 campaign slots, but many folk simply seem to use page 1 and a slot right after the issued scenarios (Which will tend to grow upwards). So I'll try to get a campaign slot shifting tool put together at some point, and maybe add the facility to install a scenario and renumber it if there is a conflict found as well. Cheers Andy |
Re: New Campaign
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