![]() |
Value Improvement limits Q
I know there was a discussion recently about value improvement plants, but I can't find it...so, here's a question that may have been answered already: can a value improvement plant increase a planet's value above 250%? (this is under DevNull 1.71 BTW)
Thanks, Alarik |
Re: Value Improvement limits Q
250% is the hard limit in Devnull (maximum planet value).
|
Re: Value Improvement limits Q
Ahh... I figured as much...darn...time to do some scrapping...
Thanks! |
Re: Value Improvement limits Q
Don't be so quick to scrap, as depending how 'hard' you are mining your planet, the value may still drop. I built a sphereworld and built one value improvement on it. A lot of turns later after I built mining facilites the value started dropping again. I built another value improvement facility and the value started to go up again!
|
Re: Value Improvement limits Q
Were you playing a mod? In the stock game, facilities do not make values go down, and you cannot remote-mine a colonised planet. The only thing that can make values go down is an event (in stock), or possibly intelligence.
|
Re: Value Improvement limits Q
Or the "Limited Resources" game setting.
|
Re: Value Improvement limits Q
In the settings.txt file, you can set the maximum amount of percentage a planet can be improved. In a mod i'm working on, it is set to a 300% maximum.
|
All times are GMT -4. The time now is 12:33 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.