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Racing Torpedoes
I’ve been playing around with a mod that has changed the speed of ships and torpedoes to the same value (six movement). I noted that in the combat simulator, the torps seemed to out-distanced the ships, and am pretty sure that in the combat setting the speed of ships is cut in half.
Need a pulse check: So, if I want ships and torpedoes to move the same speed in combat, I would need either the ships to have a movement value double that of the movement value of the torpedoes, or cut the torpedo speed to half that of the ships. (and if I recall correctly, the computer rounds up for ship speeds) |
Re: Racing Torpedoes
Yup. Also note, however, that entering a damage rating on the 21th range for the torp will mean that it will track its target indefinitely, no matter the minimum range.
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Re: Racing Torpedoes
Thanks! I’ll use that, too! But what damage will it do at those VERY long ranges beyond 21.. presumably the same as the value for 21, right?
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Re: Racing Torpedoes
You could also add bonus combat movement abilities to bring the ships' combat speeds up to par.
Some missile tricks. |
Re: Racing Torpedoes
Great link! Jonny on the spot!
Thanks again, guys. |
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