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-   -   Fighter supplies (http://forum.shrapnelgames.com/showthread.php?t=25590)

Randallw August 25th, 2005 11:40 AM

Fighter supplies
 
I was testing a fighter design and I noticed that the stack was limited to the supplies for 1 ship ie 1 fighter has 200 supplies, 100 fighters only last 2 turns using 1 supply weapons each turn. Is this part of the simmulator or will it happen in real combat?. If this is covered in the newbie FAQ then I missed it.

Suicide Junkie August 25th, 2005 01:14 PM

Re: Fighter supplies
 
In CBmod, I made fighters with 450 supplies each, and two 250-supply missile launchers.

In stacks of 3, they'd launch 5 missiles.

PvK August 28th, 2005 04:18 PM

Re: Fighter supplies
 
It's a simulator bug. To get fighters to have full supplies in the simulator, you need to put them on something that can launch them (carrier, carrier base, or planet) using the Cargo screen, rather than starting them in space.

PvK


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