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Invisible Swarm 4: started!
Mods: Complete Balance 4.0
Map: Loemendor-new (no specials) Research: Difficult Independents: strength 5 Site Frequency: 45 Richness: normal HoF: 15 Scoregraphs off Host Schedule will be 24-hour quickhost for the first 30 turns or so. If anyone needs it to be slowed down just ask. Victory Conditions: There are 7 1-victory point locations, and 1 2-point location. Each capital is also worth 1 point, bringing the total to 18. You will need lucky number 13 victory points or more for the win! PLAYERS me as Man. Jurri as Ulm. Boron as Ermor. Whollaborg as Marignon. Jeffr as Pangea. Yorgl as Arcosephale. Turin as Tien Chi. Cainehill as Machaka. Ed Kolis as Ctis. Loemendor map Use Loemendor-new, the file towards the bottom of the page, not the one at the top. The IP is: 68.117.223.234 port 2000. |
Re: Invisible Swarm 4: pregame
what map? Iīd like to try out Loemendor or a fixed Sharivar without summonig circle.
I already claimed tienīchi as my nation in the other thread. |
Re: Invisible Swarm 4: pregame
Could you please post a link to the mod? There are so many balance mods I'm not sure which is which http://forum.shrapnelgames.com/images/smilies/wink.gif
Thanks! |
Re: Invisible Swarm 4: pregame
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Re: Invisible Swarm 4: pregame
What's fixed Shahrivar? If it's the one with preplaced fortresses, I'm against it, since they are just silly. I'm happy with anything reasonably sized and not having any unfun preplaced stuff (like summoning circles or forts!) so I'd say CU oughta just decide arbitrarily. I'd like to know the map before designing my pretender, though.
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Re: Invisible Swarm 4: pregame
We already play Sharivar in Trupers Revenge. I agree with Jurri that the map is not very fun. It looks nice but is not very fun to play at, you can be either extremely lucky or unlucky with your starting placement.
I played a few SP games now on Loemdor and i really like it. |
Re: Invisible Swarm 4: pregame
Loemendor could be nice. It has certain feeling that the center of the map is most important but most difficult to defend as well. And it manages to create this feeling without "cheap" trick of one super area in the middle and still gives plenty of variation in "mythical" areas that are thoughtfully set around.
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Re: Invisible Swarm 4: pregame
I'm going away but should be back tomorrow night or Sunday afternoon. If you start the game by then, I'll upload my pretender and take my turn then.
When you decide on a map, please provide a dowload link. I don't have a few that have been mentioned here. |
Re: Invisible Swarm 4: pregame
Think I'll take Machaka. |
Re: Invisible Swarm 4: pregame
I'm back. Let's rock http://forum.shrapnelgames.com/images/smilies/happy.gif
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