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-   -   Question about worldships (http://forum.shrapnelgames.com/showthread.php?t=25889)

silvercreech September 12th, 2005 04:46 PM

Question about worldships
 
Hello all, this is my first post so I'm sorry if this is in the wrong section. I know only certain mods use worldships, but when using one of those mods, how do I build a worldship? I'm using Devnull mod. Any help would be great.

NullAshton September 12th, 2005 04:53 PM

Re: Question about worldships
 
Research a whole lot. Then you design the ship, then start building it for a while. Don't know how to research, however, it may have something to do with the ability to build sphereworlds.

Suicide Junkie September 12th, 2005 05:12 PM

Re: Question about worldships
 
Common tech requirements include maxxed out ship construction, base construction and some stellar manipulation.

Once you have the tech, you would design the worldship just like a ship or base, and build it in a similar manner.

However, due to the extreme scale, it will be harder to find a reasonable build location.
Using a homeworld or other giant planet with huge construction rate is a basic requirement for finishing such a ship before the game ends.

Also useful, is to design with just the bare minimum number of components. Build that, and then retrofit more components on to save time at the expense of MUCH more resource cost.

Renegade 13 September 12th, 2005 07:33 PM

Re: Question about worldships
 
Welcome to the forums! http://forum.shrapnelgames.com/images/smilies/laugh.gif

narf poit chez BOOM September 12th, 2005 07:46 PM

Re: Question about worldships
 
No, no, no...

It's 'Hello and welcome to the forums! http://forum.shrapnelgames.com/images/smilies/laugh.gif'.

NullAshton September 12th, 2005 07:56 PM

Re: Question about worldships
 
I think you forgot about the cheese.

NullAshton hands silvercreech a cheese ray.

Keep away from Narf.

Starhawk September 12th, 2005 08:18 PM

Re: Question about worldships
 
Well in the case of my moded devnull I don't have "worldships" but I do have battlemoons that weigh in at 25 MEGAtons and they only take 3.2 years at one of my orbital shipyards.

I didn't even know devnull had Worldships of it's own though http://forum.shrapnelgames.com/images/smilies/happy.gif how big are they?

El_Phil September 12th, 2005 09:00 PM

Re: Question about worldships
 
Indeed Narf is fearsome when roused. Luckily no-one has seen him roused, yet...

Hello and welcome to this neck of 'tut interweb. Hear be zombie-mice and comedic violence a-plenty. http://forum.shrapnelgames.com/images/smilies/wink.gif

Renegade 13 September 12th, 2005 09:27 PM

Re: Question about worldships
 
Quote:

narf poit chez BOOM said:
No, no, no...

It's 'Hello and welcome to the forums! http://forum.shrapnelgames.com/images/smilies/laugh.gif'.

Maybe I was trying to be original http://forum.shrapnelgames.com/image...es/biggrin.gif

narf poit chez BOOM September 12th, 2005 10:08 PM

Re: Question about worldships
 
'Greetings. I am Narf. Your cheese will be assimalated. Resistance is futile, unless you have a flamethrower. Oops.'


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