![]() |
Special Forces
Just noticed that there are no U.S. SF or SEALs. Curious as to why not? UK and other nations have their spec ops units represented (ie SAS).
Tempes |
Re: Special Forces
If you look a bit closer you will find Ranger formations in the US OOB and SEAL platoons in the USMC OOB
Don |
Re: Special Forces
Ahh, didn't look in the USMC, so pardon missed that. http://forum.shrapnelgames.com/images/smilies/happy.gif
Rangers yes, but no SF. Two very different beasts. |
Re: Special Forces
Has anyone been able to edit either SOF units or a SOF helo that can unload into either buildings or forest hexes, to represent the fast-ropes and other rappel missions from helos? I haven't been able to figure it out yet.
Will |
Re: Special Forces
Quote:
|
Re: Special Forces
Quote:
Marine Force Recon are the only holdouts, I think. |
Re: Special Forces
Quote:
That would be something purely editor-controlled of course. I'm just tossing that idea into the air, I have positively no idea how that would work, even if it would have any chance to work, ut if anyone fees desperate enough to try something on this line... |
Re: Special Forces
I've thought a good way to represent US Special Forces - in a campaign anyway - is to create an elite 6 man HQ team (the normal HQ unit in a campaign), and then three two-man company HQ teams. These would represent a fill 12 man A-Team, with additional 'indiginous' type troops assigned to the Company HQ - representing the Special Forces Advisors leading 'G's'. Add an FO type unit to represent an CCT team, and you have a full A team led guerilla force.
|
Re: Special Forces
I was going to try and mobhack a "Ranger/Commando" class helo that can land or unload anywhere, but I can't find the area to delete forbidden terrain. Still, that might leave an unfair ability to pick-up anywhere, also.
Will |
Re: Special Forces
Would love to see SF A-teams added into the US OOB, as creating scenarios/campaigns that focus on the conflicts we are seeing today require them to a very large degree.
|
All times are GMT -4. The time now is 03:13 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.