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-   -   Upcoming Spoogy Universe Mod (http://forum.shrapnelgames.com/showthread.php?t=2591)

CaptSpoogy April 2nd, 2001 09:45 PM

Upcoming Spoogy Universe Mod
 
SPOOGY UNIVERSE MOD UPDATE:

Captain Spoogy continues to work on the extensive Spoogy Universe Mod.

Here's is a little preview of what's to come:

NEW WEAPONS

Phaser Emitters
Energy beam that comes in different flavours:
normal, small, point defense, phased

Pulse Phaser Cannons
Energy bursts to take care of space scum:
normal, small, phased

Anti-Proton Beams
Modified classic that now features:
normal, small, point defense

Polaron Beams
Now extension of Anti-Proton beams feature:
normal, small, phased

Disruptor Cannons
Disruptive bursts of energy feature:
normal, small

Disruptor Beams
Disruptive energy beams that feature:
normal, small

Ionic Disruptor Beam & Cannons
Disruptive energy bursts that disable weapons:
normal, small

Compressor Beam -> Fusion Beam -> Ion Beam
New powerful high energy beams replace the games originals.

Torpedoes come in all sorts of flavours now:

Anti-Matter (normal,small)
Proton (normal,small)
Photon (normal,small,concussion)
Quantum (normal,small,concussion)

Special concussion configuration make torpedoes into point defense weapons!

Gone is the Capital ship missile replaced by the Anti-Starship missile and it's cousins, the Ionic Pulse & Tachyon Pulse missiles wreak havoc to weapons and propulsion - and concussion missiles wreak havoc on smaller targets!

There's more, including plasma cannons, torpedoes & bombs.

How about the Nova Bomb? A powerful useful planetary bomb when diplomacy fails...

Ever want to use teleportation? New tech leads to particle fountains for resourcing, improved boarding raids and mine/satellite dispensing!

How about some super advanced weapons?

Infidibulator Ray - Powerful Planetary Beam
Discombobulator Cannon - Ever want to rip a starbase into two? Maybe a planet?

There are so many other tweaks to standard game components - shields, supplies, armor, propulsion - everything you can think of!

TELL ME WHAT YOU THINK!

Then visit the Spoogy Federation at: http://spoogyfederation.tripod.com/index.html


CaptSpoogy April 3rd, 2001 05:33 AM

Re: Upcoming Spoogy Universe Mod
 
No Comments?

Sirkit April 3rd, 2001 06:25 AM

Re: Upcoming Spoogy Universe Mod
 
our a verry chirpy person in real life arnt you?? http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

Baalash April 3rd, 2001 11:51 AM

Re: Upcoming Spoogy Universe Mod
 
I think it sounds very promising as does your future SF Spoogy series. I calmly await the fresh new material. Have a great day!

CaptSpoogy April 3rd, 2001 06:37 PM

Re: Upcoming Spoogy Universe Mod
 
SPOOGY FEDERATION UPDATE:

Thanks for the comments!

The Spoogy Shipset (Beta Version) can now be downloaded at my site. Check the shipyards and follow the download links!
http://spoogyfederation.tripod.com/index.html

Sure, I'm annoying, but I'd probably would be less of a nuisance if I got more feedback...

geoschmo April 3rd, 2001 06:41 PM

Re: Upcoming Spoogy Universe Mod
 
Capt_Spoogy,

No offense intended here. I'm just curious. You seem VERY eager for people to visit your site. Are you in a web design class where your grade is determined by how many hits your site gets or something? http://www.shrapnelgames.com/ubb/ima...ons/icon10.gif

Geo

CaptSpoogy April 3rd, 2001 06:55 PM

Re: Upcoming Spoogy Universe Mod
 
No.

I'm just trying to compete with Hyperion Base and evil Hadrian.

He's a ahead by some 425,000 hits... http://www.shrapnelgames.com/ubb/images/icons/icon8.gif

That's all. Well sort of. As I get more time, I want to expand the site into a sci-fi series based on the Spoogy Universe. Have more races, stories, information. The stars are the limit...

Have you checked out the site YET? http://spoogyfederation.tripod.com/index.html


[This message has been edited by capt_spoogy (edited 03 April 2001).]


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