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Designing questions
Gentlemen,
I have two questions related to scenario design. 1. Can I toggle the fortified state of ONE hex on and off? After pressing the entrech all units button, I wish to cancel this feature in a few hexes. 2. Can I modify the retreat direction of the two sides? In SPWaW both functions work nicely. Artur. |
Re: Designing questions
Quote:
********* Edit the terrain under the unit with the base terrain for that map for that elevation and the entrenchment in that hex will removed. Quote:
Don |
Re: Designing questions
How can I swap sides?
Artur. |
Re: Designing questions
Quote:
The side of both players ("left" or "right") shows up over their respective country names and flags in the top-right corner. I'm telling you this without any game evidence, so I may be wrong on the exact function names, but that's the principle of it. |
Re: Designing questions
In the lower left corner of the editor screen you'll see "Map sides" and two buttons. When you first enter the screen they say "FREE" and "SWAP". If you press Swap after deployment the retreat directions will reverse.( but the unit facings stay the way you had them ) If you press it before deployment the two opponents will change maps sides and facings and the retreat direction will be "normal" ( i.e. a player deploying on the right will retreat towards the right map edge and face towards the left map edge
Don |
Re: Designing questions
Thanks gents, will try them when I ghet home http://forum.shrapnelgames.com/images/smilies/happy.gif.
Artur. PS: how many days are left till the patch comes out??? http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Designing questions
Another question:
I noticed tyhat on desrt maps there is no smoke generated after the moving MBTs. is that correct? why? Artur. |
Re: Designing questions
Should be, f.e. try the tutorial scenario, last time I tested it there were dust trails all over.
They will appear provided the visibility is high enough (40 IIRC, maybe 50) AND if your vehicles are going fast enough. |
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