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-   -   AIFV Icon Set (http://forum.shrapnelgames.com/showthread.php?t=26394)

MarkSheppard October 12th, 2005 09:16 PM

AIFV Icon Set
 
1 Attachment(s)
Using drawings of the FMC AIFV found in RP Hunnicutt's Bradley, I developed these icons. They're to the
same scale as the in-game M113 Icon.

http://img449.imageshack.us/img449/4...cons7xq.th.gif

EDIT: I've uploaded a more easier to use version, with a
text file listing the SP Header Fix offsets for the turrets,
to remove guesswork in adding them to the game.

blazejos October 13th, 2005 03:59 AM

Re: AIFV Icon Set
 
Hey Mark this icons are very nice I d'like publicate my icons in the same style like you

MarkSheppard October 25th, 2005 12:32 PM

Re: AIFV Icon Set
 
The Dutch YPR-765 is essentially an AIFV, so you can use these icons with them. SPCAMO is free to use these in their 2.5 Patch....

SHortreengage November 26th, 2005 07:32 AM

Re: AIFV Icon Set
 
1)Do modified icons crash PBEM games when the other player does not have them?

2) Do you know of any AMX10/HOT icons?

DRG November 26th, 2005 04:46 PM

Re: AIFV Icon Set
 
Quote:

SHortreengage said:
1)Do modified icons crash PBEM games when the other player does not have them?



If it involves a OOB change then yes it would. If its a matter of switching out one icon for another in the same SHP file with NO OOB change then there would be no problem

Don

SHortreengage November 26th, 2005 07:17 PM

Re: AIFV Icon Set
 
Thanks for clearing that up.


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