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-   -   version 2.5 secondary explosion issue (http://forum.shrapnelgames.com/showthread.php?t=26691)

Beeg November 7th, 2005 05:03 PM

version 2.5 secondary explosion issue
 
Thanks guys for the v2.5 patch. One thing...a jet destroying an ammo dump with a bomb, and causing secondary ammo explosions, gets destroyed by the blast(s) if it's in an adjacent hex. I've set up a test and it happens more often than not.

Beeg

DRG November 7th, 2005 07:02 PM

Re: version 2.5 secondary explosion issue
 
Then be careful attacking ammo dumps with aircraft. http://forum.shrapnelgames.com/images/smilies/happy.gif Large ground explosions took down more than just a few aircraft in WW2. It's a really big bang.

We'll look into it at some point

Don

Beeg November 7th, 2005 08:35 PM

Re: version 2.5 secondary explosion issue
 
"Then be careful attacking ammo dumps with aircraft."

hehehe...tell it to those *&^%#$ headstrong pilots http://forum.shrapnelgames.com/image...es/biggrin.gif

Beeg

DRG November 7th, 2005 09:22 PM

Re: version 2.5 secondary explosion issue
 
I just finished reading an account of a RAAF pilot that had been trained in my local area during WW2 that was killed while making a strafing run with his Typhoon in March 1945 when he hit a high tension wire. S**t happens.

Don


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