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-   -   Boarding Party Actions (http://forum.shrapnelgames.com/showthread.php?t=2674)

Codo April 8th, 2001 10:22 PM

Boarding Party Actions
 
Maybe I need to know a little more about boarding party combat.

Does a ship equipped with boarding parties use them as defense if they are boarded? I guess for some reason I always assumed that only the defensive types were used when the ship was boarded. I ask this because one of my boarding ships defected. It only has one baording party on it, and no defensive types. When I sent a single boarding party after it I got a message that my boarding had failed (So I then blew the ship out of space...)

Just wondering...

Codo

chewy027 April 8th, 2001 10:31 PM

Re: Boarding Party Actions
 
Codo the crew quarters has a defense of 10 I think. So depending on how many crew quarters there were then without a defense station they could still defend. Also, I do think the boarding party has a defense value but it is decreased.

BTY have you voted yet for the civil war idea? Any new ideas or suggestions please give a post in the intergalactic civil war thread. If you don't know about this idea check it out. http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif

Thanks for your time.

Codo April 9th, 2001 12:46 AM

Re: Boarding Party Actions
 
Silly me. I never paid enough attention to the description of Boarding Parties. It says they will be used for offense or defense. Whereas security stations are only used for defense...

Codo

Suicide Junkie April 9th, 2001 05:42 AM

Re: Boarding Party Actions
 
I did post this somewheres earlier on, but the crew quaters have a built in defence of 80% of boarding party 1.

So in trooper count, each crew quarter holds 16, but in the text files, it would have a defence of 4.

There is no mention of this fact anywhere in the game, but it is there nonetheless.


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