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-   -   Zeno Modder Update (http://forum.shrapnelgames.com/showthread.php?t=2675)

Zeno42 April 8th, 2001 10:37 PM

Zeno Modder Update
 
Hey all,

Been out of the loop lately as other things have been demanding my attention, but I've just posted an update to the Tech Queue Modder based upon some suggestions/requests by Tampa Gamer.

SEIV AI Tech Queue Modder v1.0.11 Beta

A minor update, chiefly to allow "Add Tech" to insert in front of the current position instead of at the end of the file, and to fix an outstanding issue with the displayed tech costs after "raising" or "lowering" techs.

The current Versions of all my modders and links are:

Component Modder: http://forum.shrapnelgames.com/ubbup...der_1-0-12.zip

AI Tech Queue Modder: http://forum.shrapnelgames.com/ubbup...der_1-0-11.zip

Sector Type Modder: http://forum.shrapnelgames.com/ubbup...ype_modder.zip

Enjoy,
--Zeno


chewy027 April 8th, 2001 10:47 PM

Re: Zeno Modder Update
 
Zeno sounds good I will update my files.

BTY have you checked out the intergalactic civil war thread yet. Seing as how you've been out of the loop and all. Check out the overview and give us your comments and suggestions. Then when your done please vote for the feature in the civil war poll/vote thread. http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif

Thank you for your time http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

Tampa_Gamer April 10th, 2001 01:05 AM

Re: Zeno Modder Update
 
Thanks Zeno - if you havn't already, you should upload your other files to the new modding help subtopic becuase the old "SE4" folder will be deleted soon.


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