.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   Should large mines be counted as three mines for sweepers? (http://forum.shrapnelgames.com/showthread.php?t=2692)

TaeraRepublic April 10th, 2001 03:25 PM

Re: Should large mines be counted as three mines for sweepers?
 
Well, if realy, i do not think that its such a good idea.

Mine is a mine, and the size only matters in the damage which it can do, its cost and build time.

The mine sweeper makes mines to self-explode. Whats the size matters?

dogscoff April 10th, 2001 03:39 PM

Re: Should large mines be counted as three mines for sweepers?
 
I agree with Taera on this - a mine is a mine. (unless it's yours=-)

Let me get this right though, if I have a minefield of 50 mines (for example) my enemy would need 10 ships with 5 Minesweepers each to clear it without damage?

Wow. That's a lot of ships. Would it be cheaper maybe to build a "mine sacrifice" ship - really big with loads of shilds to go in first and soak up the damage?

BTW T_R - I love your shipset. I playd against it a fw times and it was a great enmy. Really stubborn, I couldn't get it to surrender no matter what.

------------------
There is an exception to every rule. Including this one.

Hydraa April 10th, 2001 04:00 PM

Re: Should large mines be counted as three mines for sweepers?
 
Shields are not active against mines. However armor is so your mine sacrifice ship would need to be armor heavy and not shield heavy.

Lemmy April 10th, 2001 04:01 PM

Re: Should large mines be counted as three mines for sweepers?
 
I think a mine sweeper should be able to clear a certain tonnage of mines.
Because right now it's better to use small mines instead of larger ones, why?
Because a mine sweeper can only sweep, for example, 10 mines and IIRC large mines are three times bigger than small mines.
Then if you could choose between 30 small mines or 10 large ones, which would you choose?
right, 30 small ones

I would probably only use larger mines if you could put large mount warheads on them, twice or three times as much damage but only 1.5 times bigger and more expensive

[This message has been edited by LemmyM (edited 10 April 2001).]

TaeraRepublic April 10th, 2001 06:39 PM

Re: Should large mines be counted as three mines for sweepers?
 
Well, consider that - when encountering mine field, you enter a fight with them, and mine sweeper will act like PDC. You appear at close range, and mines approach you every turn..

------------------
Emperor Klis't of the Taera Republic.
Proud member of the League of Empires.

E-Mail -
Ora Planet - Taera Republic - League of Empires

TaeraRepublic April 10th, 2001 06:39 PM

Re: Should large mines be counted as three mines for sweepers?
 
Ohwell, posted twice...

Anyway,
About the racestyle, i spent hours working on politic and anger files... http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

------------------
Emperor Klis't of the Taera Republic.
Proud member of the League of Empires.

E-Mail -
Ora Planet - Taera Republic - League of Empires

[This message has been edited by TaeraRepublic (edited 10 April 2001).]

Q April 10th, 2001 08:35 PM

Re: Should large mines be counted as three mines for sweepers?
 
I agree that at the moment it is not very attractive to build larger mines (I never do!). The idea of counting the larger mines as three units for the minesweeping would be one possibility. Or if you would restrict the ability to sweep larger mines to sweeping components of higher tech levels? Or a combination of both: Large mines cannot be sweept by sweeping components level I and II, level III will sweep one large mine, level IV two and level V three. For small mines everything remains as it is and for medium mines it is in between.

Suicide Junkie April 10th, 2001 09:31 PM

Re: Should large mines be counted as three mines for sweepers?
 
I think that having larger mines have more hitpoints against minesweepers is a good idea.

Say 10, 15, 20 HP for the mines,
and a minesweeper does 10 damage per hit.
(MS V gets five shots.)
Then, large mines are harder to kill, but not too much more.

Nitram Draw April 10th, 2001 09:39 PM

Re: Should large mines be counted as three mines for sweepers?
 
The way I thought mine worked was each mine attacked a ship and if , after taking the armor into effect, the ship was destroyed then the next mine attacked the next ship. If the first mine did not kill the ship, all damage was considered repaired and the next mine attacked the ship and so on. Is this correct?
If it is then there is a good reason to build large mines, as they can do more damage. If not then large mines don't appear to be very useful. I have only used small mines so I don't know how it works exactly.

rdouglass April 10th, 2001 09:44 PM

Re: Should large mines be counted as three mines for sweepers?
 
Also, take into account that Organic Armor III can basically ignore all mines except Large Mine w/ 2 Warhead III's. It has been stated in other threads, so check 'em out. Organic tech is pretty powerful as it is - if you only use small mines (per discussion below) you will NOT be effective against Organic tech.

Also IMO, a mine is a mine is a mine.... Sweeper I, sweep 1 mine, Sweeper II sweep 2 mines, etc..


All times are GMT -4. The time now is 03:08 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.