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Facility Identification
1 Attachment(s)
Hello!
I need some help.I have the small 36x36 pics of four facilities, but somehow the 128x128 ones of the Pictures/facilities directory are missing... Anyone can identify them and post the four 128x128 pics of the same facilities? Thanks! |
Re: Facility Identification
Those are facilities #495 and on in the imagemod facilitypack.
http://imagemodserver.mine.nu/other/...pack16to17.zip |
Re: Facility Identification
Facility 495 496 497 498
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Facility Identification Resolved
Indeed... It`s good to have the experts always at hand!!!
Two correct answers within ten minutes of posting... two minutes apart one fromthe other. Is it a record? Thanks! |
Facility Identification Resolved
By the way... I forgot to answer. They look so good, are they used in any mod? What kind of Facilities do they represent?
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Re: Facility Identification Resolved
Quote:
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Re: Facility Identification Resolved
Yeah, things have slowed down. People have dropped off till SEV comes out.
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Re: Facility Identification
To me, those things look like organic resource storages for the four resources of SW:GB, but you can make them anything you want. You could make them incubators, houses/cities for organic beings, resource/cargo storages, transmitter/training arrays, whatever. That's the beauty of this game.
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Re: Facility Identification Resolved
leo1434 said:
By the way... I forgot to answer. They look so good, are they used in any mod? What kind of Facilities do they represent? All of the organic facilities in that area were made by Kevin Arisa for the Adamant Mod and are used therein. Those particular facilities are resource storage facilities. 494 - Golgi Complex (cargo storage facility) 495 - Mineral Resource Vacuole 496 - Organic Resource Vacuole 497 - Radioactives Resource Vacuole 498 - Monolithic Resource Vacuole |
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