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-   -   Screen Shimmy / Shake (http://forum.shrapnelgames.com/showthread.php?t=27337)

junk2drive January 17th, 2006 01:01 AM

Screen Shimmy / Shake
 
I was playing a scenario, full screen, CD 2.5, vs AI.
On turn 15 of 15 I was down to 2 units. Game continued into extra turns. On the AI turn 16 my 2 units are killed. When my turn 17 screen popped up it was viewing the upper left corner, the lower left showed A0 destroyed, and the screen was shuddering, shaking, vibrating. I thought it would CTD. It did not. I ended my turn, AI turn was normal, same thing next turn. This repeated until the game ended around turn 20.
I've never lost all my units before. Is this normal?

Mobhack January 17th, 2006 04:23 PM

Re: Screen Shimmy / Shake
 
The code will try to centre on your first active on-map unit.

That could be the problem, as you do not have any http://forum.shrapnelgames.com/images/smilies/happy.gif!

Andy

junk2drive January 18th, 2006 02:10 AM

Re: Screen Shimmy / Shake
 
Q. I've never lost all my units before. Is this normal?
A. No dummy, don't lose all your units.

Q. What does the game do if that happens.
A. Has fits of rage and tries to reach out and slap you.

Thanks, I'll try to be more normal in the future. http://forum.shrapnelgames.com/images/smilies/wink.gif

Mobhack January 18th, 2006 04:46 AM

Re: Screen Shimmy / Shake
 
It's not a situation that I have actually tested against, I'd assumed the base code would do something sensible like terminate the game immediately there were no viable forces for a side. (Hmm - but what if there were reinforcements ready to arrive a couple of turns later?).

Something to test later - and maybe fix (if it can be).

Cheers
Andy


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