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-   -   STEEL NAPOLEON (1800-1815) (http://forum.shrapnelgames.com/showthread.php?t=27379)

welk January 21st, 2006 06:44 AM

STEEL NAPOLEON (1800-1815)
 
I began a new mod : STEEL NAPOLEON !

Like STEEL NAVAL, it will be a way for players who want realize scenarios about this period.

I have adapted some icons I found for this hisorical time (Mod SPCW for SPWAW)

http://www.fileshack.us/files/444/Napoleon.rar

Each unit will be a batalion, and they will be concentred in regiments(Section in WSPMBT) and divisions (Companies in WSPMBT)

welk February 5th, 2006 01:01 PM

Re: STEEL NAPOLEON (1800-1815)
 
Here is the "test-version" of STEEL NAPOLEON (work in progress) :

http://www.cyberstratege.com/forum/v...hp?p=1302#1302

(This forum is the officiel forum of the french magazine "CYBERSTRATEGES")

French language is no ncessary for playing the mod, and you may translate the little "readme" with an automatic translator (like "REVERSO-free", awailable on Internet)

welk June 14th, 2007 08:39 AM

Re: STEEL NAPOLEON (1800-1815)
 

STEEL NAPOLEON :work in progress (I do not forget "STEEL SOLDIERS" : is in progress too)

http://img185.imageshack.us/img185/9758/dcms7.png

http://img520.imageshack.us/img520/4581/diwc1.png

http://img520.imageshack.us/img520/155/arttb8.png

http://www.imagup.info/images/03/1181816438_Battle.PNG

Epoletov_SPR June 16th, 2007 02:33 AM

Re: STEEL NAPOLEON (1800-1815)
 
Unfortunately it is impossible download MOD " STEEL NAPOLEON ".

Link does not work.

welk June 17th, 2007 04:48 AM

Re: STEEL NAPOLEON (1800-1815)
 
This links is a old links and does not work. The future version of "STEEL NAPOLEON" ("STEEL EMPIRE 2.0 - 1800-1815) will be awailable probably in september this year on my personal page here :

http://steelmod.blog4ever.com/blog/index-112262.html

The mod will be in french because my english is very poor, but I search somebody who will be able to translate it in english for players who do not speak french.

RecruitMonty June 19th, 2007 05:15 PM

Re: STEEL NAPOLEON (1800-1815)
 
Heck, you could make a good Franco-Prussian/colonial mod with this stuff. EXCELLENT WORK!! VERY INNOVATIVE! How did you sort the infantry out?

welk June 21st, 2007 05:05 AM

Re: STEEL NAPOLEON (1800-1815)
 
A "beta-version" of the mod is awailable on my personal page (see the given links below)

There is 4 class of infantry : line infantry, light infantry, Guard infantry, lignth Guar Infantry

Most of the icons were given to me by a designer
(FlashFyreSP, I thank him http://forum.shrapnelgames.com/images/smilies/cool.gif), and I modified some. I integrated these icons with Shp Editor and Mobhack.

welk June 21st, 2007 05:09 AM

Re: STEEL NAPOLEON (1800-1815)
 
Note : No "house rules" are used in "STEEL NAPOLEON" : you may play it as a "normal game".

Epoletov_SPR June 21st, 2007 05:40 PM

Re: STEEL NAPOLEON (1800-1815)
 
High-grade game has turned out - it is pleasant! http://forum.shrapnelgames.com/images/smilies/smile.gif

Rest from modern wars. http://forum.shrapnelgames.com/images/smilies/wink.gif

Not clearly how to win generals, at them the Armor 255 pts.! http://forum.shrapnelgames.com/images/smilies/shock.gif

Has not had time to read through still "Readmy".

Has told about it MOD in Russian club " SPR ".

--------

welk June 22nd, 2007 04:14 AM

Re: STEEL NAPOLEON (1800-1815)
 
Generaux = 255 has one reason : with this Parameters, human player can not use the game-play tactic to not fight ennemy units and to go directly to kill ennemy generals... http://forum.shrapnelgames.com/image...es/biggrin.gif But if necessary, you can use cavalery or guns and give them lot of "supression point", so they will be "pinned", "routed" or "retreating". General units do not represent THE general, but all the "commandement line" : it is difficult to kill them, but easy to give them suppression points. http://forum.shrapnelgames.com/images/smilies/cool.gif


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