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Council of Wyrms - Temples Poll
The Archvanadrott and Prophet Vlesthrot is conducting a poll on the conduct of Monks, Priests, and Temples. Please answer the following question and remark if you wish. Please only answer if you are a member of the Council of Wyrms game.
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Re: Council of Wyrms - Temples Poll
I have lost to many games where my army was sufficient but my dominion was not. I spam temples like mad, especially in peace times.
Every wyrm has the right to raise temples on their own lands. |
Re: Council of Wyrms - Temples Poll
I'm with WfBS - what you build in your own territory is your own business.
Unless the Council passes a proposition, of course. If you don't like some particular temples, you could always try to get a vote allowing you to destroy them yourself. |
Re: Council of Wyrms - Temples Poll
personally i think building them on borders ect should be allowed, but i think only next to your safe territorys during a war or such
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Re: Council of Wyrms - Temples Poll
Not in the game but so tempted to vote Bwarghh!!!! http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Council of Wyrms - Temples Poll
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you didn't actually vote on the poll did you? |
Re: Council of Wyrms - Temples Poll
It can be an act of aggression (if I am building temples with the aim of wiping you out by means of dominion, which of course requires the addition of a lot of preaching or blood sacrificing or sceptic-swinging). Otherwise, it doesn't even have to be remotely close to unfriendly (as, for example, some temples that Morkilus and I both know about). People want their own lands to have their own dominions (when those dominions are good) and there's nothing aggressive about building the temples needed to accomplish this. It can require others to build temples in response, unless they don't mind having a weak or negative dominion in some of their provinces (which in some cases, e.g. bad scales, is actually nice).
In short, temples by themselves are not aggressive, not disrespectful, not even inconsiderate, unless there are other factors involved (a serious dominion-push, spells cast by the dominion-holder that hurt others in that dominion, etc.) In the absence of these factors, temples are nothing but expected. I would say this even if I hadn't spent the design points on a Dominion of 8 and picked a nation with cheap temples amongst their strongest assets. http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Council of Wyrms - Temples Poll
i voted Bwarghh!!! so it dosnt really count, and while im not in the game ive been following it from the start
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Re: Council of Wyrms - Temples Poll
I wouldn't get too worried about non-cattle folk jumping in here. I view this forum as a place to discuss things "out of character" anyway. The only place where a discussion would be binding would be "in character" in a Council vote (and I might well vote differently from any opinion I express here, for purely selfish, in-game reasons).
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