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-   -   Anacreon Reconstruction 4021 (http://forum.shrapnelgames.com/showthread.php?t=27829)

Folket February 26th, 2006 04:54 AM

Anacreon Reconstruction 4021
 
This thread is for me, Cainehill, quantum mechani and Boron. We are playing multiplayer in Anacreon. I'm sorry for making a post that is off-topic but this was the only place we all spend time. So please just ignore this thread or if you are intrested just passivly observe.

Folket February 26th, 2006 05:02 AM

Re: Anacreon Reconstruction 4021
 
http://blake.prohosting.com/~tjpete/a-strat-info.html

This link might be intresting to look at. It is the relative combat effictiveness of diffrent ships.

Arralen February 26th, 2006 06:12 AM

Re: Anacreon Reconstruction 4021
 
Windows or DOS version?

Folket February 26th, 2006 08:27 AM

Re: Anacreon Reconstruction 4021
 
We are playing the windows version.

<Boron> i accidently submitted my turn without doing it
<Boron> because i wanted to ask you some questions so i clicked on exit thinking that this way i leave the server without uploading my turn but it uploaded instead a turn with no orders it seems http://forum.shrapnelgames.com/images/smilies/frown.gif.
<Boron> how do you recognize which planet is good for what in anacreon?

1. There is no way to look at a turn without playing it.
2. Just click on the information of planets and you will get information on production. How much is produced and what the planitary modifiers are.

Folket February 27th, 2006 12:18 PM

Re: Anacreon Reconstruction 4021
 
Forgot to tell everyone to set thier defence. If you have GDMs your ships should be in orbit, if you have ion cannons in low orbit and if you have defence satillites in orbit.

Cainehill March 10th, 2006 06:12 PM

Re: Anacreon Reconstruction 4021
 

I take it everyone bailed out of the games?

Boron March 11th, 2006 10:58 AM

Re: Anacreon Reconstruction 4021
 
Quote:

Cainehill said:

I take it everyone bailed out of the games?

Only QM and myself afaik.
My impression after really trying it was that the game has too cumbersome ui and too much uninspired micromanagement to make it enjoyable for me so i decided to bail out.


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