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Calling Mobhack!!
Hello Andy,
I've been experimenting with WinSPMBT on Linux using Cedega and have gotten sound to work by reformatting to .wav 44100 & 22050 16 bit sample rate and slowing down animation. Default settings works but the slower the animation the better is sound playback. The problem does not appear to be related to multiple sounds issue, but rather that sounds don't have enough time to play out, they get clipped. Hence slowing down animation allows sound time to play. Slows the game down though. Any ideas how to improve the situation ?? Regards, RedMike |
Re: Calling Mobhack!!
Probably find a linux windows emulator with a better implementation of DirectPlay, either that or turn sounds off.
Cheers Andy |
Re: Calling Mobhack!!
I'll give it a shot, thanks!
In the meanwhile, it runs well with cedega at about 80 on the graphics delay setting. Coolness!! RedMike...out |
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