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Spell changes
A few changes I noticed looking at the spell list screen shot. Revive Bane Lord is now D4 instead of D3. Awaken Sleeper is N4 instead of N3. Summon Couatl is now a Conjuration 6 instead of 7 spell. I would say these changes are for the better, since Bane Lords and Sleepers were perhaps somewhat abused in DOM2 games. Also, the Couatl is now a lower level summon, which makes more sense since it wasn't a very strong summon to begin with.
Notice any more changes? Comments on these or other changes? Can you tell I'm bored? |
Re: Spell changes
I think a lot (maybe all) of the people who worked on the conceptual balance mods are in the beta, so dom3 might have a lot of changes like these. |
Re: Spell changes
YOu can also see the nice new feature that enables spell screening by path. Screen shows same grimoire, but only water shown in one.
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Re: Spell changes
Show us your false horrors.
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