![]() |
Vicotory Levels
Hi,
Has anyone else noticed that sometimes despite utterly crushing the computer in a scenario, you're only awarded a marginal victory? For example I'm playing a US Vs. SU 1986 Campaign. At the end of the first scenario (a meeting engagement) the score was 15235 US vs. 1949 Soviets. I had lost 32 men, 7 AFVs, 1 Helo and 1 Aircraft to the computers 591 men, 3 artillery, 27 APCs, 47 AFVs. I gained control of all of the objective hexes early in the game, and only briefly (2 turns) lost control of 2. The game lasted for 17 turns, the last 5 turns being primarly spent hunting down the computers mortars, crews, and inf SAMs and dealing with small counter-attack by a plt of BMP-2 arriving as re-enforcements. I destroyed all of the computers units but 4 (a mech section, a BMP-2, a SA-7, and a 12.7mm HMG section). I was only granted a "marginal victory". Any idea why? I've had similar results in the past. Adrian |
Re: Vicotory Levels
IIRC for a decisive victory you must have a 10:1 and above ratio of victory points vs your opponent. For a marginal victory it must be 2:1. Victory points are mainly the value of occupied objective hexes plus the cost of destroyed enemy units. Don't worry. You actually almost made it! The downed aircraft cost you alot!
|
Re: Vicotory Levels
Nope sorry, a decisive victory is 8:1.
In the first example the Soviet AI had 1949 points. Multiplied by 8 that equals 15592 so Adrian was 357 points short of the decisive win Don |
Re: Vicotory Levels
Hi,
Thanks for the info. I hadn't realized that a decisive required a high margin of victory. Adrian |
Re: Vicotory Levels
Oops! Excuse me for the misinformation! http://forum.shrapnelgames.com/images/smilies/Sick.gif
|
All times are GMT -4. The time now is 11:47 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.