![]() |
Supersize mod Superslow ?
Hi again
Just tried the various mods to see what they look like, and I have a problem with Supersize HW mod : my rig usually playing SF at 60 fps with all options set to high drops to 7 fps with the mod ! http://forum.shrapnelgames.com/images/smilies/frown.gif What's funny is that the 7 fps are constant whatever the detail level, putting them High or Low doesn't make any difference . Even with all set to Slow, with a screen view with nothing more than the star background it's that slow... Where does this come from ? Is there some CPU bottleneck "created" by the mod - I thought it was just a graphics mod with big planets (that are much better than the stock smallish planets btw) ? http://forum.shrapnelgames.com/image...s/confused.gif |
Re: Supersize mod Superslow ?
Very odd.
Although, if you've got the right version of the mod, the planets are actually normal size: It is your perspective that is tinier http://forum.shrapnelgames.com/images/smilies/wink.gif As I recall, the first time I tried to make the jumbo system, I tried to make the planets bigger, and it choked on the huge map... Try the supersize P&Nism mod. I'm sure that one works, at least for me. I'll look into the supersized stock this afternoon. |
Re: Supersize mod Superslow ?
Thks SJ
This was it ! The "Supersize HW" mod seems to be the one with big planets, choked perfs http://forum.shrapnelgames.com/images/smilies/frown.gif The P&N HW is with tiny ships, normal perfs. But it has some other problems though : - Ships are ... tiny, the game has fixed views so they're really small ! - When trying to use the Freighter has a player ship the "usual" view (from behind/slightly above) has a wrong angle and you don't see horizontally in front of the ship - it makes the game unplayable as you don't see what happens ! And BTW, what does change P&N-ism ?? It's not documented AFAIK.. Thks anyway http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: Supersize mod Superslow ?
The views aren't fixed, but there is a limit to how close you can get, due to rounding.
This should fix it: Go into Main_StartingPlayerShips.txt, near the bottom, and change the values to: Viewing Distance Above Behind XY := 2 Viewing Distance Above Behind Z := 1 You will have to start a new game for the changes to take effect. |
All times are GMT -4. The time now is 08:54 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.