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New elements in WinSPWW2
Which new element of WinSPWW2 impresses you the most?
cheers, Pyros |
Re: New elements in WinSPWW2
off the top of my head, the new beautiful landing craft icons for the USA
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Re: New elements in WinSPWW2
Hi,
There are several new elements in WinSPWW2 that will influence the human tactics. One of those that IMO will turn to be a major bonus for infantry units (defending on a rough mountain) is the "Rough + Slop" trap for the vehicles. This element (in the hand of a skillful player) will create a lot of problems for anyone who depends on blitz tactics. cheers, Pyros |
Re: New elements in WinSPWW2
Hmmm, I'd have to say the Kalpaki scenario! http://forum.shrapnelgames.com/image...es/biggrin.gif
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Re: New elements in WinSPWW2
Hi, guys! There are a lot of new features in the WinSPWW2 but I must tell you about some drawbacks inherited from SPWW2. These drawbacks refer mainly to using artillery in the game:
- in the Encyclopedia and Purchase Screen I can't distinguish between ON-MAP and OFF-MAP artillery - FOs loaded into their scout vehicles can't assign artillery until they are dismounted again - in most cases artillery delay is identical regardless of who was called arty support (HQ or FO) Maybe DRG could explain me all above strange things because in the WinSPMBT they look exactly otherwise. http://forum.shrapnelgames.com/image...s/confused.gif |
Re: New elements in WinSPWW2
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Re: New elements in WinSPWW2
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So if an artillery unit has just 1 cannon it's ON board, if more it's OFF board. Note that this refers to artillery pieces, not mortar units (never off board). Narwan |
Re: New elements in WinSPWW2
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Once a unit becomes a passenger you may not select it until it is unloaded from their carrier unit. Quote:
But the biggest advantage of using an FO is the 0.1 delay in the shift of an already assigned artillery mission (the HQ will have a 0.2 delay) Quote:
I hope I helped you. cheers, Pyros |
Re: New elements in WinSPWW2
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cheers, Pyros |
Re: New elements in WinSPWW2
This: "NOTE We went to the WAV format for WinSPWW2 becasue of the difficulties some people were having getting MP3's to run on their machines" That's saved me about 2 hours of tedium working thru' the Goldwave utility before I can play! |
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