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Panzer grenadirs - bad target ?
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I'm trying to shoot at the PzrGren SMG grp, and get BAD TARGET message, no shot made. I tried to shoot with infantry and T34. Also they have indication "Reinforce 6" instead of status (like Ready or Pinned)
I've attached save file |
Re: Panzer grenadirs - bad target ?
Quote:
Reinforcements are off-map and so cannot be targeted with direct fire. Reinforcements being shown on the map before thier arrival time is either a bug or bad scenario design. I will check this one out. Cheers Andy |
Re: Panzer grenadirs - bad target ?
Hi,
I was not able to locate the PzrGren SMG grp; but if there is any unit like that, then I may try to do a wild guess for its existence: 1. Load an infantry unit in a carrier vehicle. 2. Set a reinforcement entry turn for the carrier(example turn #3). 3. Unload the infantry unit and set a new reinforcement entry point for the infantry unit (for example turn #6) 4. Load your infantry unit in the carrier and save the scenario. 5. On turn #4, hit and destroy that carrier vehicle. I don't know what all the above will result, but it won't be something nice!! http://forum.shrapnelgames.com/image...es/biggrin.gif cheers, Pyros |
Re: Panzer grenadirs - bad target ?
Something along the ideas I had (bad scenario data/designer error).
BTW - which original in-game scenario no. is this one? Andy |
Re: Panzer grenadirs - bad target ?
It was not a scenario, it was a long WW2 campain for Russia.
|
Re: Panzer grenadirs - bad target ?
Andy,
I have already sent you an email concerning details. cheers, Pyros |
Re: Panzer grenadirs - bad target ?
1 Attachment(s)
Hi,
I met similar 'bug' tomorrow while playing a Russian long campaign game. I attached a zip containing the save and a picture about the unit. Click L0 unit to make the bugged panzergrenadier appear. |
Re: Panzer grenadirs - bad target ?
This was the result of a AI reinforcement unit getting the OK to enter the game before it's assigned transport. Now fixed.
Don |
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