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-   -   Spin Cycle, take two! (http://forum.shrapnelgames.com/showthread.php?t=28945)

Ed Kolis May 23rd, 2006 01:44 PM

Spin Cycle, take two!
 
Remember the "Spin Cycle" game at PBW? Well what about this - I call it "Eye of the Storm"! http://forum.shrapnelgames.com/images/smilies/laugh.gif
Custom map with several rings of systems surrounding a central system. (Which contains a ringworld, of course!) The closer you get to the center, though, the more random ship movement you have. Also, as in Spin Cycle, the warp points going around the circumference of are one-way (alternating clockwise and counterclockwise as you progress inward), while the radial warp points are two-way.

Hmm, I wonder what if we left SM tech on... if there is a one-way warp from A to B, and you're sitting in B, what happens if you try to create a warp to A??? http://forum.shrapnelgames.com/image...s/confused.gif Do all ships trying to warp from A to B now come out at your new warp point? Or are you just not allowed to create it?

rdouglass May 23rd, 2006 02:46 PM

Re: Spin Cycle, take two!
 
I believe that if there is a WP between A and B, the game will not allow you to build a WP between A & B until you destroy the first one. Only one WP between any two systems allowed at any given time.

Puke May 23rd, 2006 04:51 PM

Re: Spin Cycle, take two!
 
i think that limit only applies to making wormholes in gameplay. The map editor will let you do whatever you want, be it mulitiple wormholes, or one-way wormholes, or whatever.

im not positive on the multiple wormhole thing, though. And I cant test from where i'm at.

of course, since the wondering is about SM in the game, it probably wont work. HOWEVER, since the wondering is about a one-way wormhole, the game might not read that there is already a wormhole in system B and it might let you do it.

I think someone should actually test this one, as its a really good question.

Suicide Junkie May 23rd, 2006 07:10 PM

Re: Spin Cycle, take two!
 
Disabling stellar manip should be the first thing you do.
Can't have people ruining the whole point of the map.

With the map editor, you can even create warppoints from a system to another sector in the same system.

Slynky May 23rd, 2006 09:53 PM

Re: Spin Cycle, take two!
 
Quote:

Suicide Junkie said:With the map editor, you can even create warppoints from a system to another sector in the same system.

Hadn't even thought of that!


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